So I'm currently modifying a 5017 source so... I have recently modified it but idk what I added or "did" that now once I equip something I get an error in the console and in da game it takes da item away and doesnt show it in the character status box or in the map(world)...only if I disconnect it will show but still give the error on the console WTF?
Code:
System.NullReferenceException: Object reference not set to an instance of an object.
at COServer_Project.Character.GetEquipStats<byte Pos, Boolean UnEquip> in Character.cs Line: 7638
at COServer_Project.Character.SendEquips<Boolean GetStats> in Character.cs Line: 9187
at COServer_Project.Client.GetPacket<Byte[] data> in Client.cs Line:16921
and idk wat exactly that means since I tried every possible fix...even tried my back-up of da source...any help wuld be greatly appreciated.