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The source of the problem. 5298

Discussion on The source of the problem. 5298 within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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The source of the problem. 5298

The source of the problem. 5298

character Packet content as follows
-----------------------------------------------------------------------
public CharPacket(Char Entity)
: base(8 + 92 + Entity.Name.Length + Entity.Mate.Length)
{

WORD((ushort)(Packet.Length - 8), 0);
WORD(0x3ee, 2);
DWORD32(Entity.UID, 4);
DWORD32(Entity.lookface, 8);
WORD(Entity.HairStyle, 12);
DWORD32(Entity.money, 14); //right
DWORD32(Entity.emoney, 18); // right
DWORD(Entity.experience , 22); //
WORD(Entity.str, 50); // str
WORD(Entity.agi, 52); // agi
WORD(Entity.vit, 54); // vit
WORD(Entity.spi, 56); // spi
WORD(Entity.AdditionalPoints, 58); // error
WORD((ushort)Entity.life, 60);
WORD(Entity.mana, 62);
WORD(0, 64); //pk
Packet[66] = Entity.Level;// right
Packet[67] = Entity.Class; // proffesion right
Packet[69] = Entity.Metompsychosis; // right
Packet[70] = 1;
DWORD32(100, 71); //QuizPoints
WORD(0, 75); //Enlightenpoints
Packet[81] = 1;
Packet[89] = 2;
Packet[90] = (byte)Entity.Name.Length;
Byte(Entity.Name, 91, this.Packet); // error
Packet[91 + Packet[90]] = (byte)Entity.Mate.Length;
Byte(Entity.Mate, 92 + Packet[90], this.Packet);
}
-----------------------------------------------------------------------

After landing, character name displayed nothing;
I think is what's wrong with the packet
Hope you can help me!

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Old 08/29/2010, 11:45   #2
 
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what error with packet?
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Old 08/29/2010, 12:49   #3


 
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Moved.

Yeah your packet is wrong. The Name Length is at offset 109, and the string starts at 110. Then the spouse length is at 111 and 112, because there is a length for the last name which would reside at 110 if the first name is empty.
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Old 08/29/2010, 13:15   #4

 
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Quote:
Originally Posted by Korvacs View Post
Moved.

Yeah your packet is wrong. The Name Length is at offset 109, and the string starts at 110. Then the spouse length is at 111 and 112, because there is a length for the last name which would reside at 110 if the first name is empty.
Didn't TQ remove last names?
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Old 08/29/2010, 13:19   #5
 
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Yes they did. hes not using 5228+ character info packet
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Old 08/29/2010, 13:46   #6


 
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Quote:
Originally Posted by Kiyono View Post
Didn't TQ remove last names?
Yes, they removed them, but left the space in the packet.
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Old 08/29/2010, 14:05   #7
 
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I don't think I created my source as a 5298..
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Old 08/29/2010, 14:17   #8
 
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Quote:
Originally Posted by ImmuneOne View Post
I don't think I created my source as a 5298..
It's easy enough to upgrade thought... he just messed up the packet(s)
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Old 08/29/2010, 14:18   #9
 
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The possbile shall be done.
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Old 08/29/2010, 18:38   #10
 
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Is it possible to upgrade immunes source from 5180 to 5298 if yes can any1 give us a guide were such a noobs
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Old 08/29/2010, 18:57   #11
 
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Quote:
Originally Posted by slappy89 View Post
Is it possible to upgrade immunes source from 5180 to 5298 if yes can any1 give us a guide were such a noobs

all required stuff has been released....


Change the auth response packet (released in packet wiki thread) and the hero info packet (using the packet wiki + logged packets as reference) and you should be able to log in.

From there you will have to change/update packets yourself as well as adding in systems as needed (seeing as it is a base source)
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