Quote:
Originally Posted by Korvacs
Show us the spawn packet offsets.
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Quote:
Length: 160 + Name.Length (TQServer excluded)
Type: 10014
Offset:4 Value: Mesh (uint)
Offset:8 Value: UID (uint)
Offset:24 Value: StatusFlag (ulong)
Offset:58 Value: HitPoints (ushort)
Offset:62 Value: HairStyle (ushort)
Offet:64 Value: X (ushort)
Offet:66 Value: Y (ushort)
Offset:68 Vaue: Angle (byte)
Offset:69 Value: Action (byte)
Offset:75 Value: Level (byte)
Offset:104 Value: QuizPoints (uint)
Offset:156 Value: String.Length
Offset:157 Value: String
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Not complete, but oh well the important parts are there.