The client wll crash on new patches if you use 127x.x.x
Use a hamachi ip and give that a shot, if that isn't the problem then chances are the problem lies with your encryption .. or could be you are modifying a pacet incorectly.
Sorry i can't see the full code section cause my phone refuses to realize i can scroll through it lol.
The Encryption/Decryption is copyed from an existed 5165 Source (Basser's one) worked too (tested).
If thats the only encryption/decryption your using theres a new RC5 password encryption
- Generated seed, new RC5 password layer along with DHKey changed and a new packet send on auth
I just send the LoginPackets to the Client to let the Client connect my Game Proxy Port.
Then i just simply redirect the packets not encrypt/decrypt anything.
I just receive 1 Packet Size between 300-314 (Anytime an other)
Client Close after an while of 5-7 Seconds after received. (I think Client wait for something, but he should not because all is redirected)
I just send the LoginPackets to the Client to let the Client connect my Game Proxy Port.
Then i just simply redirect the packets not encrypt/decrypt anything.
I just receive 1 Packet Size between 300-314 (Anytime an other)
Client Close after an while of 5-7 Seconds after received. (I think Client wait for something, but he should not because all is redirected)
AuthSequence;
Quote:
1. Client connects to Proxy
2. Proxy connects to Server
3. Server sends seed packet to proxy
4. Proxy sends it to client
5. Client sends authrequest to proxy
6. Proxy sends it to server
7. Server sends authresponse to proxy
8. Proxy modifies it
Code:
case 1055: //AuthResponse: Load & Replace IP
if (!Kernel.Keyed.ContainsKey(Packet.Reader.UInt32(4)))
Kernel.Keyed.Add(Packet.Reader.UInt32(4), Instance);
Kernel.Game.RemoteIPAddress = Encoding.ASCII.GetString(Packet, 12, 15).Trim((char)0x0000);
System.Buffer.BlockCopy(Encoding.ASCII.GetBytes(""+Kernel.IPAddress+"\0\0\0\0\0\0\0"), 0, Packet, 12, 15);
break;
9. Proxy sends it to client
This is about what you need to complete the authsequence.
Client doesn't close because its not getting a packet during the auth sequence.
It has to be something different, also the release of my source that you use, honestly isn't stable enough for a proxy.
Client doesn't close because its not getting a packet during the auth sequence.
It has to be something different, also the release of my source that you use, honestly isn't stable enough for a proxy.
I switched from the new one to the older Source from you worked better. But i think about make my own complete self written to better understand sockets
Client Closes when DB Bot used 08/17/2010 - SRO Private Server - 1 Replies so is there fix for this? cuz ive already done this ..
Extracted Clean ZSZC Files..
Patched it to 1.680 ..
Followed this Guide (Which Has Worked for me Until Yesterday)
http://www.elitepvpers.com/forum/private-sro-explo its-hacks-bots-guides/690111-guide-easy-follow-goo d-english-db-bot-zszc-1.html
and now, when i Load up the Game.. clients opens normally.. i try to Log in.. and the moment that i have entered the game.. it just Closes automatically..
[Help] Wrong with GameServer Connection 06/13/2010 - EO PServer Hosting - 4 Replies Hy,
i have a problem with the Gameserver.exe from http://www.elitepvpers.com/forum/eo-pserver-hosting /538287-release-latest-server-files-fully-working- english.html
I want the whole test local.
I configured everything.
AccServer.exe runs
only this MsgServer2.700.exe Cannot connect with Accserver.
it may be that the ip is the problem?
Item closes client :S 08/03/2009 - CO2 Private Server - 6 Replies Yeah i made an item, the price comes up as 0CP which it shouldnt be. When i right click in the vip shop to buy it it just closes the client. I've no idea why either
client closes when I teleport to hotan 03/12/2009 - Silkroad Online - 6 Replies pls guys help! what can I do to rezolv this problem every time I teleport to hotan silkroad just closes,no error appears it just crashes I have an intel core2duo E6500 with 2 gb ram and nvidia 8500 GT/512 video card the drivers are new.I have no ideea what I could do..pls help :confused:
Client closes itself 05/19/2008 - Dekaron - 3 Replies Okay , i have a problem that when i start 2moons , it loads , i can log in but then suddenly it closes . Sometimes i manage to log in and see my characters and sometimes even it starts loading the castle but when its half done it closes . Is it gameguard or firewall or something ? i have 3.0.3 patch and game runs smooth . Ive played it in summer when it first came out without any problems . Any help guys ?