Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Conquer Online 2 > CO2 Private Server
You last visited: Today at 03:07

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[REQUEST]FortuneTeller

Discussion on [REQUEST]FortuneTeller within the CO2 Private Server forum part of the Conquer Online 2 category.

Closed Thread
 
Old   #1
 
©Hyperlink's Avatar
 
elite*gold: 0
Join Date: Apr 2010
Posts: 109
Received Thanks: 55
[REQUEST]FortuneTeller

I know my fortuneteller (scissor, rock & papergame) is released for the 5165 source, but anybody got it?
©Hyperlink is offline  
Old 04/30/2010, 14:02   #2
 
elite*gold: 0
Join Date: May 2006
Posts: 297
Received Thanks: 58
4 u

pintser is offline  
Thanks
2 Users
Old 04/30/2010, 19:49   #3
 
©Hyperlink's Avatar
 
elite*gold: 0
Join Date: Apr 2010
Posts: 109
Received Thanks: 55
Thanks
©Hyperlink is offline  
Thanks
1 User
Old 05/01/2010, 00:45   #4
 
elite*gold: 0
Join Date: May 2006
Posts: 297
Received Thanks: 58
Np ...
did modify it some with myself ..
Have fun (thanks for *Thanks*)
pintser is offline  
Old 05/01/2010, 01:32   #5
 
©Hyperlink's Avatar
 
elite*gold: 0
Join Date: Apr 2010
Posts: 109
Received Thanks: 55
I really didnt need it, just want to see if there was any changes.
©Hyperlink is offline  
Old 05/02/2010, 01:27   #6
 
elite*gold: 0
Join Date: Mar 2010
Posts: 133
Received Thanks: 22
Quote:
Originally Posted by ©Hyperlink View Post
I know my fortuneteller (scissor, rock & papergame) is released for the 5165 source, but anybody got it?
Really? You couldn't create this yourself? You've just lost a lot of respect from me.. thought you were something more..
herekorvac is offline  
Old 05/02/2010, 03:04   #7
 
©Hyperlink's Avatar
 
elite*gold: 0
Join Date: Apr 2010
Posts: 109
Received Thanks: 55
Quote:
Originally Posted by herekorvac View Post
Really? You couldn't create this yourself? You've just lost a lot of respect from me.. thought you were something more..
cuz i dont know the setup for the 5165 source, since i dont have it.
dats why i asked.
I already created it once for 5017, but i dont know the changes for cosed, dats why.

peace out.
©Hyperlink is offline  
Old 05/02/2010, 15:55   #8
 
elite*gold: 0
Join Date: Mar 2010
Posts: 133
Received Thanks: 22
Quote:
Originally Posted by ©Hyperlink View Post
cuz i dont know the setup for the 5165 source, since i dont have it.
dats why i asked.
I already created it once for 5017, but i dont know the changes for cosed, dats why.

peace out.
Well if "dats" why, then thats just failure.. btw your A++ program doesn't have a .exe in it to even start it.
herekorvac is offline  
Old 05/03/2010, 00:41   #9
 
©Hyperlink's Avatar
 
elite*gold: 0
Join Date: Apr 2010
Posts: 109
Received Thanks: 55
Quote:
Originally Posted by herekorvac View Post
Well if "dats" why, then thats just failure.. btw your A++ program doesn't have a .exe in it to even start it.
the program is not mine.
just advertise for friend, so dont complain to me.

Read my Private message for the other thing.

Close this thread, enough spam.
©Hyperlink is offline  
Old 05/03/2010, 06:09   #10
 
TheGuyWithTheCodes's Avatar
 
elite*gold: 0
Join Date: May 2010
Posts: 122
Received Thanks: 24
this is the exactly fortuneteller.
Code:
#region Gamble
                            case 47:
                                {
                                    if (Control == 0)
                                    {
                                        GC.Send(Packets.NPCSay("Hey there, Want to do a little gambling?"));
                                        GC.Send(Packets.NPCLink("What kind of gambling?", 1));
                                        GC.Send(Packets.NPCLink("No sorry, Im not gonna gamble", 255));
                                        GC.Send(Packets.NPCSetFace(N.Avatar));
                                        GC.Send(Packets.NPCFinish());
                                    }
                                    else if (Control == 1)
                                    {
                                        GC.Send(Packets.NPCSay("You give me 10000 cps and we play rock, paper, scissors, if you win I will give you double back, if you loose I keep your cps"));
                                        GC.Send(Packets.NPCLink("Thats a good deal, lets go.", 2));
                                        GC.Send(Packets.NPCLink("Sorry I don't want to.", 255));
                                        GC.Send(Packets.NPCSetFace(N.Avatar));
                                        GC.Send(Packets.NPCFinish());
                                    }
                                    if (Control == 2)
                                    {
                                        if (GC.MyChar.CPs >= 10000)
                                        {
                                            GC.Send(Packets.NPCSay("I see you have enough cps, are you still sure."));
                                            GC.Send(Packets.NPCLink("Yeah I'm sure, lets play.", 3));
                                            GC.Send(Packets.NPCLink("I have changed my mind.", 255));
                                            GC.Send(Packets.NPCSetFace(N.Avatar));
                                            GC.Send(Packets.NPCFinish());
                                        }
                                    }
                                    else if (Control == 3)
                                    {
                                        GC.MyChar.CPs -= 10000;
                                        Random FT = new Random();
                                        int Nr = FT.Next(1, 9);
                                        if (Nr == 1) //Scissor vs scissor
                                        {
                                            GC.MyChar.CPs += 20000;
                                            GC.SayLocal(2005, "You got Scissor, Gambler also got Scissor. No one wins.");
                                        }
                                        if (Nr == 2) //Scissor vs rock
                                        {
                                            GC.SayLocal(2005, "You got Scissor, Gambler got Rock. Gambler wins.");
                                        }
                                        if (Nr == 3) //Scissor vs paper
                                        {
                                            GC.MyChar.CPs += 20000;
                                            GC.SayLocal(2005, "You got Scissor, Gambler got Paper. You win.");
                                        }
                                        if (Nr == 4) //Rock vs scissor
                                        {
                                            GC.MyChar.CPs += 20000;
                                            GC.SayLocal(2005, "You got Rock, Gambler got Scissor. You win.");
                                        }
                                        if (Nr == 5) //Rock vs rock
                                        {
                                            GC.MyChar.CPs += 10000;
                                            GC.SayLocal(2005, "You got Rock, Gambler also got Rock. No one wins.");
                                        }
                                        if (Nr == 6) //Rock vs paper
                                        {
                                            GC.SayLocal(2005, "You got Rock, Gambler got Paper. Gambler wins.");
                                        }
                                        if (Nr == 7) //Paper vs scissor
                                        {
                                            GC.SayLocal(2005, "You got Paper, Gambler got Scissor. Gambler wins.");
                                        }
                                        if (Nr == 8) //Paper vs rock
                                        {
                                            GC.MyChar.CPs += 20000;
                                            GC.SayLocal(2005, "You got Paper, Gambler got Rock. You win.");
                                        }
                                        if (Nr == 9) //Paper vs paper
                                        {
                                            GC.MyChar.CPs += 10000;
                                            GC.SayLocal(2005, "You got Paper, Gambler also got Paper. No one wins.");
                                        }
                                    }
                                    break;
                                }
#endregion
TheGuyWithTheCodes is offline  
Old 05/03/2010, 07:12   #11
 
Huseby's Avatar
 
elite*gold: 106
Join Date: Oct 2006
Posts: 6,047
Received Thanks: 1,165
#Closed
Huseby is offline  
Closed Thread


Similar Threads Similar Threads
[REQUEST] speak freakin english -_- florensi hack [REQUEST]
01/22/2010 - Florensia - 1 Replies
any florensia hacks?
[Release] FortuneTeller MoonBox Quest! 5165 Source
01/21/2010 - CO2 PServer Guides & Releases - 6 Replies
#REMOVED! I MADE AN ALL-IN-ONE THREAD ABOUT IT! #Request Close
[RELEASE]Fortuneteller(Scissor,rock & paper game)(AWSOME AND FUN)ALL NEED THIS :)!!!!
11/22/2009 - CO2 PServer Guides & Releases - 25 Replies
TESTED AND IT WORK Hello there :) This is for LOTF. Here is the Fortuneteller NPC with the scissor, rock and paper game. We need some fun NPC right? Also you can loose or win. Thats great huh? Is build up like real scissor, rock and paper game. Where you have:



All times are GMT +1. The time now is 03:08.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.