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Whisper to all players ?
Discussion on Whisper to all players ? within the CO2 Private Server forum part of the Conquer Online 2 category.
04/05/2010, 05:06
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#1
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Whisper to all players ?
Well I looked at this but have NO CLUE how it could be done so like if I typed
/wall Please check out  Thanks Paralyzer[PM]
it would whisper to all players Please check out  Thanks Paralyzer[PM] xP any ideas ?
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04/05/2010, 05:14
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#2
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Yea, make a check for chars, then make it send a message to char only and not to all. Look at the whisper thing how it works. Then make the command send that message type. Remember to put a mychar thing in, so it comes from you
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04/05/2010, 05:18
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#3
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Can't you just use ALLUSERS as the player it's sent to?... If not just do a foreach loop for all clients connected and send them each the same whisper.
Either way should work.
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04/05/2010, 05:27
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#4
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the foreach was what i just told him XD
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04/05/2010, 05:48
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#5
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More to the face where can I find the whisper code Not in Chat.cs or World.cs or in a CTRL + F
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04/05/2010, 06:12
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#6
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I don't have my source in front of me since I'm just installing my software on my laptop (which is fixed now- I'm so happy) so I can't check for you... but this is what I'd do: I'd run a search on the source for whisper and have it so that it searches "Entire Solution".
Sorry I can't be of much help atm. Good Luck!
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04/05/2010, 06:15
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#7
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I did that. no luck
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04/05/2010, 06:21
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#8
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Quote:
Originally Posted by Paralyzer[GM]
I did that. no luck 
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Hm... try looking for some component that uses the chat system, right click it, and go to it's definition. Maybe you'll find it in Character.cs (or what ever one that contains the statuses). Try that. =|
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04/05/2010, 06:48
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#9
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I have no idea where it is XD not looked at it x)
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04/05/2010, 06:50
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#10
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loop through all online players and send them the message...
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04/05/2010, 12:16
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#11
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why do you want to wsiper all players when you can just talk to them regularly? anyawy its like that /c message change the 2000 or w.e to the wisper chat which is like 2001
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04/05/2010, 12:23
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#12
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Why do you need all those chat related commands anyway?
This should work.
Code:
if (Cmd[0] == "/whsp")
{
Game.World.SendMsgToAll(GC.MyChar.Name, Message.Remove(0, 6), 2001, 0);
}
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04/05/2010, 12:56
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#13
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Meh, search for
Code:
else if (Type == 2001)
{
Character C2 = CharacterFromName(To);
if (C2 != null)
{
C.MyClient.AddSend(Packets.ChatMessage(C2.MyClient.MessageID, From, To, Message, Type, C.Mesh));
C2.MyClient.AddSend(Packets.ChatMessage(C2.MyClient.MessageID, From, To, Message, Type, C.Mesh));
if (C2 != null)
C.MyClient.AddSend(Packets.SpawnViewed(C2, 2));
}
Add underneath it;
Code:
else if (To == "ALL")
{
Game.World.SendMsgToAll(C.MyClient.MyChar.Name, Message, Type, C.Mesh);
}
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04/05/2010, 17:00
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#14
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#Closed
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