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Steed color not showing to self
Discussion on Steed color not showing to self within the CO2 Private Server forum part of the Conquer Online 2 category.
03/09/2023, 12:32
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#1
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Steed color not showing to self
The color of my steed is not showing when I'm riding, it shows it fine on the item itself, but not for riding. It just shows the default purple one.
Is there something I'm missing or what? It shows to others fine as well, so it's only for oneself that it doesn't.
Ex. I ride a black steed (both black in inventory/equipment) and it shows as purple.
Patch is 5517 if anyone is curious or if that is relevant.
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03/09/2023, 20:54
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#2
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You're probably missing the steed's color values on the item (packet 1008). You can try the following offsets:
Red = 34 (or whatever your Blessed Dmg is)
Green = 36 (or whatever your Enchanted health is)
Blue = 40 (4 bytes after the previous)
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03/09/2023, 22:29
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#3
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Quote:
Originally Posted by Spirited
You're probably missing the steed's color values on the item (packet 1008). You can try the following offsets:
Red = 34 (or whatever your Blessed Dmg is)
Green = 36 (or whatever your Enchanted health is)
Blue = 40 (4 bytes after the previous)
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Just tried that and it doesn't seem to change anything.
Offset 18 is 9830655 / 0x9600FF
Offset 34 is 150
Offset 36 is 0
Offset 40 is 255
Which should correspond to a black steed, right?
I even tried sending the packet when using the riding skill and that didn't do anything either.
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03/12/2023, 15:14
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#4
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Quote:
Originally Posted by BarcodeReader
Just tried that and it doesn't seem to change anything.
Offset 18 is 9830655 / 0x9600FF
Offset 34 is 150
Offset 36 is 0
Offset 40 is 255
Which should correspond to a black steed, right?
I even tried sending the packet when using the riding skill and that didn't do anything either.
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03/12/2023, 18:17
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#5
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Quote:
Originally Posted by pintinho12
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That doesn't seem to be right for patch 5517.
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03/13/2023, 19:11
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#6
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Quote:
Originally Posted by BarcodeReader
That doesn't seem to be right for patch 5517.
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The packet structure is for 5187, the data filling is there
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03/13/2023, 20:44
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#7
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Quote:
Originally Posted by pintinho12
The packet structure is for 5187, the data filling is there
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Yes but I am already doing that as stated, so I'm guessing that my offsets are wrong or I am setting values wrong somehow.
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03/13/2023, 20:47
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#8
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Quote:
Originally Posted by BarcodeReader
Yes but I am already doing that as stated, so I'm guessing that my offsets are wrong or I am setting values wrong somehow.
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You are, yes. Else it would be working, hehe. So... You can't just take the offset values as they are... You need to actually understand what the offsets are and what you're setting. We both left information on what we're setting on our patches, so you can translate the offsets for the patch you're using.
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03/13/2023, 21:07
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#9
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Quote:
Originally Posted by Spirited
You are, yes. Else it would be working, hehe. So... You can't just take the offset values as they are... You need to actually understand what the offsets are and what you're setting. We both left information on what we're setting on our patches, so you can translate the offsets for the patch you're using.
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No need to be snarky, I'm not new to co pserver development, nor am I new to programming. I already told you what I am setting at the offsets that you specified to be correct.
So your offsets are wrong as well, I tried them as both RGB and BGR and neither works.
So the offsets must be different or something.
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03/13/2023, 22:28
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#10
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Quote:
Originally Posted by BarcodeReader
No need to be snarky, I'm not new to co pserver development, nor am I new to programming. I already told you what I am setting at the offsets that you specified to be correct.
So your offsets are wrong as well, I tried them as both RGB and BGR and neither works.
So the offsets must be different or something.
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Lol, well aren't you just a bundle of joy... Maybe you should read my post before discounting it as me being snarky or belittling you somehow? Answer has been thrown in your face multiple times now.
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03/14/2023, 14:15
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#11
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Now that I read your message properly, I must tell you that you're looking into the wrong place.
10014 - MsgPlayer (5517 - From World Conquer V2)
Code:
public uint MountColor
{
get { return ReadUInt(139); }
set { WriteUInt(value, 139); }
}
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