From the other threads you keep creating on this topic, it sounds like you're using a proxy. Look at private server source code... they usually have the answers you seek. Idk if this is true for the most updated version of Conquer 3.0 (not 3D), but here's how it's done in 6090 according to :
From the other threads you keep creating on this topic, it sounds like you're using a proxy. Look at private server source code... they usually have the answers you seek. Idk if this is true for the most updated version of Conquer 3.0 (not 3D), but here's how it's done in 6090 according to :
Best way to find out what encryption they are using is by reversing it. Open up conquer in your disassembler and look for the CMsgInteract packet with interactType UseSkill. Look around for string refs/packet IDs and you will find it.
Try to use pseudocode generators to make it 'readable' and convert it to your langauge.
Best way to find out what encryption they are using is by reversing it. Open up conquer in your disassembler and look for the CMsgInteract packet with interactType UseSkill. Look around for string refs/packet IDs and you will find it.
Try to use pseudocode generators to make it 'readable' and convert it to your langauge.
Where can i find this Class ByteBuffer.cpp in this video
VSRO Map Editor + SroMapToNavmeshData + MAP LOCATION COORDINATES 11/16/2020 - SRO PServer Guides & Releases - 2 Replies Wish somebody would teach me how to edit the map, I want to place Christmas trees everywhere :(
Anyway, with this release you can edit the map. I know it has been released already, but oh well...
Map coordinates in the program (I know it sucks searching for hours for the map) :
Jangan:
167 97 CHINA Town_Jangan
168 97 CHINA Town_Jangan
Need FULL enemies and map enemies list ! 06/29/2013 - Nostale - 4 Replies Can someone upload the full enemies and map enemies list ?
I'll be really grateful !:rolleyes: