First we need to start with the case number so it can be directed to the packet.
If you're still unclear about what interactions are... here's an example:
and this is how it should work: you click on the interaction that you want to perform on the other person (which works so far) and once clicked, the other person gets a message asking if he/she would like to perform the action (not working).
This is a picture of it (at least when it's fixed to have all interactions):
If you don't have all the interactions working on your client, here is a little thing I put together. Make sure it installs in the right folder though: it's set to TQ's Conquer Online 2.0 client atm.






