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[Question] Spawning Special Monsters (5165)

Discussion on [Question] Spawning Special Monsters (5165) within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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[Question] Spawning Special Monsters (5165)

How would I make a monster spawn on GM command?
I tried the command that is in the source but either I don't know how to use it or it's broken.

My goal is to get it so that a monster spawns at a certain time (every 45 minutes - but I know the time codes) in Twin City Gardens.

I'm looking for codes in the source on how to do it but if anyone's faster than I am then please leave a comment =P

Thanks.
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Old 02/27/2010, 21:27   #2
 
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Pro4Never released a Command to spawn monsters, but you'd have to convert it to 5165 as its writen for CoEmu atm.
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Old 02/27/2010, 21:30   #3
 
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Originally Posted by xScott View Post
Pro4Never released a Command to spawn monsters, but you'd have to convert it to 5165 as its writen for CoEmu atm.
I looked at it. I have NO idea how to convert that. I'm familiar with my source and that's it. =\
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Old 02/28/2010, 02:58   #4
 
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if gano/titan codes are implemented (which i have no clue if yes/no) you could look at them.. you have to send the code from the client to the server and vice versa calling for that certain mob summon
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Old 02/28/2010, 03:51   #5
 
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if u want to spawn monsters type /spawn monsterid

example:

/spawn 52

this will spawn birdmen

hope this helps
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Old 03/01/2010, 02:42   #6
 
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Quote:
Originally Posted by [GM] View Post
if u want to spawn monsters type /spawn monsterid

example:

/spawn 52

this will spawn birdmen

hope this helps
No, it doesn't really help =\
The code works but it messes with the server and it doesn't make a monster spawn there. It just creates a normal spawn that I could of just added by typing it into the mobspawns text.
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