My problem is that the blinking indicator will stop after 2-3sec. I use the TeamSearchmember Actiontype of "106" to locate the boss location in minimap.
How can I make the blinking indicator permanent until the boss has been dead and even I am too far away from the boss location.
Here is my progress of the work
the code I use
Code:
if (timer > client.Player.BossStamp.AddSeconds(1))
{
client.Player.BossStamp.AddSeconds(1);
using (var rec = new ServerSockets.RecycledPacket())
{
//client.Player.BossStamp.AddSeconds(1);
foreach (var mob in client.Player.View.Roles(Role.MapObjectType.Monster))
{
if ((mob as Game.MsgMonster.MonsterRole).Boss == 1 && (mob as Game.MsgMonster.MonsterRole).Alive)
{
var stream = rec.GetStream();
ActionQuery action = new ActionQuery()
{
ObjId = mob.UID,
// dwParam = 1015,
Type = ActionType.TeamSearchForMember,
wParam1 = mob.X,
wParam2 = mob.Y
};
//mob.Send(GetArray(stream, true));
mob.Send(stream.ActionCreate(&action));
}
}
}
}






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