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[Question]CoEmu patch 5095

Discussion on [Question]CoEmu patch 5095 within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
renetjuuh's Avatar
 
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[Question]CoEmu patch 5095

hello everyone,

im using the great source from andy(CoEmu) its patch 5095.
but i got an problem when im making an npc. i think i neet to ashamed my self for asking this, but there im here for to learn.

i got an problem with this:
The name 'Face' does not exist in the current context.
The name 'InventoryContains' does not exist in the current context.
The name 'ReturnUID' does not exist in the current context.
The name 'AddItem' does not exist in the current context .
its all in npctalk.

can someone tell me what to do and were to find this.

NOTE: i dont wanne have codes because then i never learn C
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Old 02/11/2010, 21:03   #2
 
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those are all functions that belong in the Handler>npctalk.cs. They would go down near the bottom (there should already be a few down there that are something like "public static void "name")

Functions are basically a script you can call from elsewhere using various input/output that can return a value.

eg

int ANumber = DivideXbyY(10, 1);


would refer to a function named DivideXbyY which would be coded as...

public static void DivideXbyY(int x, int y)
{
int toReturn = x / y;
return(toReturn)
}

or something similar.

As for the functions you are looking for, all of them have been released on the forum already, I'd suggest searching.

<edit>

if you are using coemu, I suggest taking a look at the basic coding guide I posted in my siggy. It's basic but covers simple stuff like types of data, functions, loops, simple ways to implement certain features and stuff like that.
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Old 02/11/2010, 23:07   #3
 
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oke i will do that because coemu is just realy realy well coded , and im going to fallow your guids
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Old 02/12/2010, 07:37   #4
 
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Agre coemu codet wery well
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Old 02/12/2010, 23:53   #5
 
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