I managed to fix time with a hook. I only posted here maybe someone knew a solution to save some time.
#Closed
A hook? So you're saying that patch 5017 doesn't support the time packet? Also, that could be a helpful bit of code to post here rather than it dying off with the community. We've lost a lot of collected knowledge from developers just leaving and not documenting anything they've discovered. I could make a client hook snippets section of my wiki if you'd like to contribute.
A hook? So you're saying that patch 5017 doesn't support the time packet? Also, that could be a helpful bit of code to post here rather than it dying off with the community. We've lost a lot of collected knowledge from developers just leaving and not documenting anything they've discovered. I could make a client hook snippets section of my wiki if you'd like to contribute.
I dont know if is working or not but i remembered that they use sprintf for this string.
I dont know if is working or not but i remembered that they use sprintf for this string.
Oh, I see how you did that now. No worries then. If you'd like to share the code, then great, but that one seems simple enough with a hint. Are you sure it doesn't support the time packet though? Do any other 5017 sources implement it maybe?
Oh, I see how you did that now. No worries then. If you'd like to share the code, then great, but that one seems simple enough with a hint. Are you sure it doesn't support the time packet though? Do any other 5017 sources implement it maybe?
Hm. That seems to be a bit of a naive approach, looking for a value rather than a key, but if it works then it works. I looked into other 5017 sources just to be sure that time packet (packet 1033) really isn't implemented anywhere, but I found one that does implement it:
Understanding the Packet System - Basics of a Packet explained 11/03/2012 - Cabal Online - 30 Replies Read the advice first...
*****************UPDATED 12/11/2011*********************************
**** ADDED VB6 PROXY BOT SOURCE-CODE, WORKING EXAMPLE OF PROXY BOT******
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The following CONSTANTS have been flagged, this means they appear in EVERY Packet exchange from client to server and server to client
Red = Packet Id - Each packet has a unique ID number, in this case AA02, Each Packet id Relates to a specific...
[Request] Packet Structure for CharData Packet 05/16/2011 - Silkroad Online - 4 Replies can someone tell me which structure the CharData packet has? i would really appreciate this, since im still noob in such things. its just too high for me/ too much information for my head. :handsdown:
S->C(3013)...
[Question] Packet data , packet editing ?? 10/13/2009 - 9Dragons - 2 Replies I would like to know :
What is packet data?
How do i get the address for hacking a item in game?
How to use it ??