Quote:
Originally Posted by Spirited
It's not the "3D Edition" of Conquer. It's a zero. Not a D. A zero. 3.0. And you can guess packet structures, you can log packet structure and analyze them (more guessing), or you can reverse engineer the client (requires a lot of knowledge of assembly language and disassembly techniques).
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first thanks for your answer <3 im appreciate that
ik that is why i said 3.0 client xD they did nth
and i know its about guessing in the packets im good with it but the problem is
before converting to normal
i can see the strings but there offsets its likely not the right one
im talking after converting the packets shifted the results with uints buffer with the code that i typed
but im just talking about that packet for example 2500
it has alot of string of server names and co made it proto
after converting everything string turns to zeros
that why i was asking there is a way to convert to uints and strings ?
or
strings only xD ?
bec im not good enough with reversing tools as assembly lang or the others like it
would you please just tell me a hint about with packets? im not asking about to give me codes coz its gonna waste your time
to shift it for uint
i should select 7 offsets and shit them and a check with max length 127
but what about strings ? that is the part i want to know that is all
and here is some example from my proxy
Before
After