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GuildWar Jump Gate

Discussion on GuildWar Jump Gate within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Post GuildWar Jump Gate

Any one Know how to solve Guildwar jump gate i got to problem i cant fixe player are jumpin in the gate any one can guild me how to fixe this.
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Old 11/04/2016, 15:34   #2
 
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Check start position
Check end position


If they start outside the castle and end up inside - dont let the jump happen.

Now you just need to allow for going through gates with is pretty much the same sort of checks.
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Old 11/04/2016, 23:40   #3
 
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when you read map, you have someting like this

1.you can compare old floor type with new floor castle
2.you can check if the gate is open(like csv3)..if gate is open you can check distance (gatex,gatey ,playerx, playery) < 18
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Old 11/05/2016, 01:11   #4
 
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You can do this for the general case as well. Data maps store cell elevation.
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Old 11/05/2016, 14:11   #5
 
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Smile

Is This The Right Code?

Quote:
public bool IsThisLeftGate(int X, int Y)
{
if (GuildWar.RightGate == null)
return false;
if (MapID == 1038)
{
if ((X == 223 || X == 222) && (Y >= 175 && Y <= 185))
{
if (GuildWar.RightGate.Mesh / 10 == 27)
{
return true;
}
}
}
return false;
}
public bool IsThisRightGate(int X, int Y)
{
if (GuildWar.LeftGate == null)
return false;
if (MapID == 1038)
{
if ((Y == 210 || Y == 209) && (X >= 154 && X <= 166))
{
if (GuildWar.LeftGate.Mesh / 10 == 24)
{
return true;
}
}
}
return false;
}
public bool ThroughGate(int X, int Y)
{
return IsThisLeftGate(X, Y) || IsThisRightGate(X, Y);
}
public void SetLocation(ushort MapID, ushort X, ushort Y)
{
if (EntityFlag == EntityFlag.Player)
{
this.X = X;
this.Y = Y;
this.MapID = MapID;
}
}
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Old 11/05/2016, 16:23   #6
 
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No. I'm not whoever that is.
Also, editing your posts to remove your question is a bit dumb. Don't do that.
To answer your new question, that's just spawn checks, so no.
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Old 11/05/2016, 16:39   #7
 
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Smile

Quote:
Originally Posted by Spirited View Post
No. I'm not whoever that is.
Also, editing your posts to remove your question is a bit dumb. Don't do that.
To answer your new question, that's just spawn checks, so no.
oohhhh... im sorry any way your Fang right?
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Old 11/05/2016, 16:55   #8
 
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I have The Problem Too For That how should we make it player wont jump through gate
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Old 11/05/2016, 19:56   #9
 
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Quote:
Originally Posted by arneljan View Post
oohhhh... im sorry any way your Fang right?
Yah.
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Old 11/05/2016, 23:07   #10
 
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Quote:
Originally Posted by fre3guy View Post
I have The Problem Too For That how should we make it player wont jump through gate
Tell them gently "no".
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Old 11/06/2016, 01:56   #11
 
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Quote:
Originally Posted by Super Aids View Post
Tell them gently "no".
But some like it rough.
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Old 11/06/2016, 02:23   #12
 
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Any Way How Should i make a this code to make them wont jump in gate

Quote:
public bool IsThisLeftGate(int X, int Y)
{
if (GuildWar.RightGate == null)
return false;
if (MapID == 1038)
{
if ((X == 223 || X == 222) && (Y >= 175 && Y <= 185))
{
if (GuildWar.RightGate.Mesh / 10 == 27)
{
return true;
}
}
}
return false;
}
public bool IsThisRightGate(int X, int Y)
{
if (GuildWar.LeftGate == null)
return false;
if (MapID == 1038)
{
if ((Y == 210 || Y == 209) && (X >= 154 && X <= 166))
{
if (GuildWar.LeftGate.Mesh / 10 == 24)
{
return true;
}
}
}
return false;
}
public bool ThroughGate(int X, int Y)
{
return IsThisLeftGate(X, Y) || IsThisRightGate(X, Y);
}
public void SetLocation(ushort MapID, ushort X, ushort Y)
{
if (EntityFlag == EntityFlag.Player)
{
this.X = X;
this.Y = Y;
this.MapID = MapID;
}
}
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Old 11/06/2016, 04:51   #13
 
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Quote:
Originally Posted by arneljan View Post
Any Way How Should i make a this code to make them wont jump in gate
What do you think that code does?
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Old 11/06/2016, 05:11   #14
 
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Quote:
Originally Posted by Spirited View Post
What do you think that code does?

I dont know what does it do? Any way i dont know how to code for this kind of bug i haven't encounter this kind of bug this the only thing i dont know how to fixe this is my 1st time encounter. will if your have a good heart and help me out how to fixe ill will forever thank you for help me and *** bless you from helping me this.
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Old 11/06/2016, 09:41   #15
 
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Quote:
Originally Posted by arneljan View Post
I dont know what does it do? Any way i dont know how to code for this kind of bug i haven't encounter this kind of bug this the only thing i dont know how to fixe this is my 1st time encounter. will if your have a good heart and help me out how to fixe ill will forever thank you for help me and *** bless you from helping me this.
No. Begging for code isn't allowed here. **** off.
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