23 00 47 0A 08 00 10 95 91 61 18 03 20 00 28 00 30 0E 3A 0F 6E 65 77 7C 77 6F 72 6C 64 7C 46 72 64 65 72
this packet for show union name for the character
it would be helpful if some one could share packet structure with me
Gross. And what if you have a clan? Does it just stack up like a tower of cards? *** this game is ugly.
I think, if I remember correctly, clan name only shows when you hover your mouse above someone? Still, this sounds just like another useless, boring, stupid milk-all-the-*******-retards system from TQ.
Packet Structure 02/24/2013 - SRO Coding Corner - 5 Replies Hi all :) , i need help to get the good structure for any packet from SRO_Client.exe with ollydbg , i don't know how to use it , and thxs
little help with packet structure and inspiration 09/11/2012 - CO2 Programming - 9 Replies edit : okay now forget what i've said been hrs looking for this stuff but still at some point so damn confused
now i got a working proxy , i got packet structure for entity spawn and for attacking packet and i can simply do something like ummm here
while(hunting)
get monsters x,y from packet 10014
send 1022 packet to the server with action kill the monster , right ? and incase i want to update the client i send the server reply to the client , right ?
is that right ? i don't think so...
[Request] Packet Structure for CharData Packet 05/16/2011 - Silkroad Online - 4 Replies can someone tell me which structure the CharData packet has? i would really appreciate this, since im still noob in such things. its just too high for me/ too much information for my head. :handsdown:
S->C(3013)...
packet structure 03/09/2008 - Conquer Online 2 - 16 Replies For what I'd like to do, I think packets are the place to start. After that, probably java then C and VB. This is a question for the people here who are self-taught... what resources would you recommend for...
1. understanding packet structure
2. learning some programming language without enrolling at the local university
I'm mainly interested in packet structure and how to capture/decipher/edit/send them, and eventually I'd like to "automate" these functions by writing some programs. ...