Moved the source in a "src" folder in order to separate the installation files from the source code.
Refactored the way character skills are stored (the way it is done yet stores a list of skill for an account not a character this will have to be reworked) from flat file to database.
Created a few vars to enhance maintenability.
Creates some config files at server startup if they dont exist ("settings.txt" for example).
Edit :

Transfered Items' Stats from Flat File to Database structure (still need to migrate the data).
Edit(2) :
Imported ConquerNetwork and DMapLoader projects for debugging :


Also fixed a few loading bugs, now to simple start the server you just need to put it inside your Conquer installation folder.
Edit(3) :
- Changed the itemstats table structure (drop the table to make sure it is correct).
Migrated the whole itemstats ini files into the database (made an extraction project for this).
- Now itemstats are directly loaded into server's memory to avoid unnecessary requests
- Clients are forced to disconnect when server is manually shutted down (to make sure everyone is saved)
Edit(4) :
- Allow Teleport Scrolls to be used (except DesertCity yet)
- Allow SkillBooks to be used
- Uses also Stamina (and not only Mana) when a spell is casted