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Flags IDs?! :D
Discussion on Flags IDs?! :D within the CO2 Private Server forum part of the Conquer Online 2 category.
02/26/2015, 18:22
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#1
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Flags IDs?! :D
Hey I just wonder how do you guys get these Flags IDs?  Kinda like these :
Code:
public class Flags
{
public const ulong
Normal = 0x0,
FlashingName = 0x1,
Poisoned = 0x2,
Invisible = 0x4,
XPList = 0x10,
Dead = 0x20,
TeamLeader = 0x40,
StarOfAccuracy = 0x80,
MagicShield = 0x100,
Stigma = 0x200,
Ghost = 0x400,
FadeAway = 0x800,
RedName = 0x4000,
BlackName = 0x8000,
ReflectMelee = 0x20000,
Superman = 0x40000,
Ball = 0x80000,
Ball2 = 0x100000,
Invisibility = 0x400000,
Cyclone = 0x800000,
Dodge = 0x4000000,
Fly = 0x8000000,
Intensify = 0x10000000,
CastPray = 0x40000000,
Praying = 0x80000000,
HeavenBlessing = 0x200000000,
TopGuildLeader = 0x400000000,
TopDeputyLeader = 0x800000000,
MonthlyPKChampion = 0x1000000000,
WeeklyPKChampion = 0x2000000000,
TopWarrior = 0x4000000000,
TopTrojan = 0x8000000000,
TopArcher = 0x10000000000,
TopWaterTaoist = 0x20000000000,
TopFireTaoist = 0x40000000000,
DefensiveStance = 1UL << (ushort)125,
TopNinja = 0x80000000000,
ShurikenVortex = 0x400000000000,
FatalStrike = 0x800000000000,
Flashy = 0x1000000000000,
Ride = 0x4000000000000,
TopSpouse = 1UL << 51,
OrangeSparkles = 1UL << 52,
PurpleSparkles = 1UL << 53,
Frightened = 1UL << 54,
SpeedIncreased = 1UL << 55,
MoveSpeedRecovered = 1UL << 56,
DivineShield = 1UL << 57,
Dizzy = 1UL << 58,
Cursed = 1UL << 32,
ShockDaze = 1UL << 58,
Freeze = 1UL << 59,
Confused = 1UL << 60;
}
Or if it's possible to change/get the effect of (f-taoist in strings effect) that named as Super Trojan's Lev120 Armor Effect. !
So what do you think guys?!
Mr.Fang, Mr.pro4never, Mr.CptSky, Anyone else <3!
Thanks.
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02/26/2015, 18:30
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#2
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elite*gold: 67
Join Date: Aug 2014
Posts: 1,323
Received Thanks: 928
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statuseffect.ini
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02/26/2015, 18:54
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#3
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elite*gold: 153
Join Date: Mar 2011
Posts: 634
Received Thanks: 489
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Quote:
Originally Posted by Xio.
statuseffect.ini

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Fine?!
Explain more please?
Code:
0 NULL NULL -1
1 poisonstate NULL -1 1
2 NULL NULL -1
3 NULL NULL -1
4 NULL NULL -1
5 NULL NULL -1
6 NULL TeamLeader -1
7 attackfast40 NULL -1
8 zf2-e307 NULL -1
9 attackup40 NULL -1
10 NULL NULL -1
11 NULL NULL -1
14 NULL NULL -1
15 NULL NULL -1
16 NULL NULL -1
17 Reflect NULL -1
18 SuperSoldier NULL -1
19 BodyShield NULL -1
20 GodBelieve NULL -1
21 NULL NULL -1
22 NULL NULL -1
23 Tornado NULL -1
24 NULL NULL -1
25 ReflectMagic NULL -1
26 Dodge NULL -1
27 NULL NULL -1
28 NULL NULL -1
30 LuckDiffuse NULL -1
31 LuckAbsorb NULL -1
32 curse NULL -1
33 bless NULL -1
34 gamemain NULL -1
35 gameassistant NULL -1
36 gamemonth NULL -1
37 gameweek NULL -1
38 gamefighter NULL -1
39 gamewarrior NULL -1
40 gamebow NULL -1
41 gamewater NULL -1
42 gamefire NULL -1
43 gamegulp NULL -1
44 NULL NULL -1 1
47 endureXPstate NULL -1
46 cyclonehandcycle NULL -1
48 PKchampion NULL -1
49 pkvip NULL -1
51 mate_pk_01 NULL -1
52 moveadding NULL 68
53 moveallaying NULL 69 1
54 Status_Stop_cyc NULL 70 1
55 move_continue NULL 67
56 replymove NULL -1
57 guard_defshare NULL 63
58 noconfirm096-999 NULL 64 1
59 frost_cyc NULL 66 1
60 chaos_cyc NULL 65 1
64 weekpk_eight NULL -1
65 weekpk_second NULL -1
66 weekpk_third NULL -1
67 moonpk_eight NULL -1
68 moonpk_second NULL -1
69 moonpk_third NULL -1
70 firepk_eight NULL -1
71 firepk_second NULL -1
72 firepk_third NULL -1
73 waterpk_eight NULL -1
74 waterpk_second NULL -1
75 waterpk_third NULL -1
76 ninjapk_eight NULL -1
77 ninjapk_second NULL -1
78 ninjapk_third NULL -1
79 warriorpk_eight NULL -1
80 warriorpk_second NULL -1
81 warriorpk_third NULL -1
82 trojanpk_eight NULL -1
83 trojanpk_second NULL -1
84 trojanpk_third NULL -1
85 Archerpk_eight NULL -1
86 Archerpk_second NULL -1
87 Archerpk_third NULL -1
88 mate_pk_08 NULL -1
89 mate_pk_02 NULL -1
90 mate_pk_03 NULL -1
93 sscs_htsd_cyc NULL 89
98 forceaura_01 NULL -1
100 wbonze_state NULL -1
102 halo_jin_cyc NULL -1
104 halo_mu_cyc NULL -1
106 halo_shui_cyc NULL -1
108 halo_huo_cyc NULL -1
110 halo_tu_cyc NULL -1
111 wssfs_cyc NULL 98
114 wspk_first NULL -1
115 wspk_eighth NULL -1
116 wspk_second NULL -1
117 wspk_third NULL -1
119 pro_tir_sta NULL -1
122 sea_ver_fir NULL -1
123 sea_ver_eig NULL -1
124 sea_ver_sec NULL -1
125 sea_ver_thi NULL -1
128 mag_pro_rep NULL -1
131 cam_con_tri1 NULL -1
132 cam_con_tri NULL -1
145 NULL NULL -1 -1 NULL NULL 1005 2
148 blooddrcontin NULL 10148
150 cyclonehun NULL -1 -1 cyclonexian cycloneshi
151 Surround1 NULL -1
152 Surround2 NULL -1
153 Surround3 NULL -1
154 li_pk_win NULL -1
158 flyroddebuff NULL -1
159 cyclonecyc NULL -1 -1 cycloneadd NULL
160 jeetstepcontin NULL -1
Tried to add :
Code:
161 f-taoist NULL -1
And added it at Updates with " TrojanSuperArmor = 1UL << 161, ".
Not working!  (Then i miss understand it)
TY
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02/26/2015, 19:15
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#4
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elite*gold: 0
Join Date: Jul 2008
Posts: 874
Received Thanks: 239
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this should help
PHP Code:
public void Add(int index)
{
if (index < Size)
{
int idx = index / 32;
uint bites = (uint)(1 << (index % 32));
bits[idx] |= bites;
}
}
index = Flag id in Status Effect.ini
Quote:
Originally Posted by GameHackerPM
Fine?!
Explain more please?
Code:
0 NULL NULL -1
1 poisonstate NULL -1 1
2 NULL NULL -1
3 NULL NULL -1
4 NULL NULL -1
5 NULL NULL -1
6 NULL TeamLeader -1
7 attackfast40 NULL -1
8 zf2-e307 NULL -1
9 attackup40 NULL -1
10 NULL NULL -1
11 NULL NULL -1
14 NULL NULL -1
15 NULL NULL -1
16 NULL NULL -1
17 Reflect NULL -1
18 SuperSoldier NULL -1
19 BodyShield NULL -1
20 GodBelieve NULL -1
21 NULL NULL -1
22 NULL NULL -1
23 Tornado NULL -1
24 NULL NULL -1
25 ReflectMagic NULL -1
26 Dodge NULL -1
27 NULL NULL -1
28 NULL NULL -1
30 LuckDiffuse NULL -1
31 LuckAbsorb NULL -1
32 curse NULL -1
33 bless NULL -1
34 gamemain NULL -1
35 gameassistant NULL -1
36 gamemonth NULL -1
37 gameweek NULL -1
38 gamefighter NULL -1
39 gamewarrior NULL -1
40 gamebow NULL -1
41 gamewater NULL -1
42 gamefire NULL -1
43 gamegulp NULL -1
44 NULL NULL -1 1
47 endureXPstate NULL -1
46 cyclonehandcycle NULL -1
48 PKchampion NULL -1
49 pkvip NULL -1
51 mate_pk_01 NULL -1
52 moveadding NULL 68
53 moveallaying NULL 69 1
54 Status_Stop_cyc NULL 70 1
55 move_continue NULL 67
56 replymove NULL -1
57 guard_defshare NULL 63
58 noconfirm096-999 NULL 64 1
59 frost_cyc NULL 66 1
60 chaos_cyc NULL 65 1
64 weekpk_eight NULL -1
65 weekpk_second NULL -1
66 weekpk_third NULL -1
67 moonpk_eight NULL -1
68 moonpk_second NULL -1
69 moonpk_third NULL -1
70 firepk_eight NULL -1
71 firepk_second NULL -1
72 firepk_third NULL -1
73 waterpk_eight NULL -1
74 waterpk_second NULL -1
75 waterpk_third NULL -1
76 ninjapk_eight NULL -1
77 ninjapk_second NULL -1
78 ninjapk_third NULL -1
79 warriorpk_eight NULL -1
80 warriorpk_second NULL -1
81 warriorpk_third NULL -1
82 trojanpk_eight NULL -1
83 trojanpk_second NULL -1
84 trojanpk_third NULL -1
85 Archerpk_eight NULL -1
86 Archerpk_second NULL -1
87 Archerpk_third NULL -1
88 mate_pk_08 NULL -1
89 mate_pk_02 NULL -1
90 mate_pk_03 NULL -1
93 sscs_htsd_cyc NULL 89
98 forceaura_01 NULL -1
100 wbonze_state NULL -1
102 halo_jin_cyc NULL -1
104 halo_mu_cyc NULL -1
106 halo_shui_cyc NULL -1
108 halo_huo_cyc NULL -1
110 halo_tu_cyc NULL -1
111 wssfs_cyc NULL 98
114 wspk_first NULL -1
115 wspk_eighth NULL -1
116 wspk_second NULL -1
117 wspk_third NULL -1
119 pro_tir_sta NULL -1
122 sea_ver_fir NULL -1
123 sea_ver_eig NULL -1
124 sea_ver_sec NULL -1
125 sea_ver_thi NULL -1
128 mag_pro_rep NULL -1
131 cam_con_tri1 NULL -1
132 cam_con_tri NULL -1
145 NULL NULL -1 -1 NULL NULL 1005 2
148 blooddrcontin NULL 10148
150 cyclonehun NULL -1 -1 cyclonexian cycloneshi
151 Surround1 NULL -1
152 Surround2 NULL -1
153 Surround3 NULL -1
154 li_pk_win NULL -1
158 flyroddebuff NULL -1
159 cyclonecyc NULL -1 -1 cycloneadd NULL
160 jeetstepcontin NULL -1
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for example :
160
its value =
1 << 160 % 32 = 1 << 52
its postion in packet = 160 / 32 = 5
Flag1
uint 0
uint 1
Flag2
uint 2
uint 3
Flag3
uint 4
uint 5
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02/26/2015, 19:17
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#5
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Received Thanks: 540
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Quote:
Originally Posted by abdoumatrix
this should help
PHP Code:
public void Add(int index)
{
if (index < Size)
{
int idx = index / 32;
uint bites = (uint)(1 << (index % 32));
bits[idx] |= bites;
}
}
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"bites", LOL.
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02/26/2015, 19:22
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#6
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Join Date: Jul 2008
Posts: 874
Received Thanks: 239
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Quote:
Originally Posted by Best Coder 2014
"bites", LOL.
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enlighten me where is the funny part
sry i got it
bits instead of bites
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02/26/2015, 20:20
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#7
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Join Date: Feb 2015
Posts: 4
Received Thanks: 0
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why no Flag Dragon Warrio ?!
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02/26/2015, 23:53
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#8
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elite*gold: 153
Join Date: Mar 2011
Posts: 634
Received Thanks: 489
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Quote:
Originally Posted by abdoumatrix
this should help
PHP Code:
public void Add(int index)
{
if (index < Size)
{
int idx = index / 32;
uint bites = (uint)(1 << (index % 32));
bits[idx] |= bites;
}
}
index = Flag id in Status Effect.ini
for example :
160
its value =
1 << 160 % 32 = 1 << 52
its postion in packet = 160 / 32 = 5
Flag1
uint 0
uint 1
Flag2
uint 2
uint 3
Flag3
uint 4
uint 5
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Got it <3
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03/01/2015, 02:01
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#9
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elite*gold: 28
Join Date: Jun 2010
Posts: 2,226
Received Thanks: 868
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Quote:
Originally Posted by abdoumatrix
enlighten me where is the funny part
sry i got it
bits instead of bites 
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i'm surprisingly amused by this
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03/01/2015, 20:46
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#10
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elite*gold: 0
Join Date: Jul 2008
Posts: 874
Received Thanks: 239
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Quote:
Originally Posted by _DreadNought_
i'm surprisingly amused by this
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not my codes so i don't take deep look at variables names
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