Here you are.
If you ahve any problems, then PM me or reply
Code:
if (CurrentNPC == 21 || CurrentNPC == 181 || CurrentNPC == 182 || CurrentNPC == 183 || CurrentNPC == 184 || CurrentNPC == 186)
{
if (Control == 0)
{
SendPacket(General.MyPackets.NPCSay("Peoples over level 20 can enter TG for 100silvers."));
SendPacket(General.MyPackets.NPCSay("This is a good place to train exp, while you are afk."));
SendPacket(General.MyPackets.NPCLink("Enter TG", 1));
SendPacket(General.MyPackets.NPCLink("Just passing by.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 1)
{
if (MyChar.Level >= 20)
{
MyChar.Teleport(1039, 217, 215);
SendPacket(General.MyPackets.NPCSay("If you are lower level then the stake/scarecrow, then you can't attack it."));
SendPacket(General.MyPackets.NPCLink("I see, thanks.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
else
{
SendPacket(General.MyPackets.NPCSay("Sorry you are not level 20."));
SendPacket(General.MyPackets.NPCLink("I see.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
}
Fixed up the spelling errors and removed the stuff that's not needed for you.
You don't want to add extra stuff that you don't need because it just makes the server lag more.
Code:
if (CurrentNPC == 21 || CurrentNPC == 181 || CurrentNPC == 182 || CurrentNPC == 183 || CurrentNPC == 184 || CurrentNPC == 186)
{
if (Control == 0)
{
SendPacket(General.MyPackets.NPCSay("If you are over level 20 you may enter the training grounds for 100 silvers."));
SendPacket(General.MyPackets.NPCLink("Send me there, please.", 1));
SendPacket(General.MyPackets.NPCLink("Just passing by.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 1)
{
if (MyChar.Level >= 20)
{
MyChar.Teleport(1039, 217, 215);
}
else
{
SendPacket(General.MyPackets.NPCSay("Sorry you are not level 20, please train harder."));
SendPacket(General.MyPackets.NPCLink("I see.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
}
Final Fantasy XIV: Boxer & Gladiator 11/13/2009 - Gaming News - DE - 0 Replies Die offizielle Final Fantasy XIV Homepage wurde auf den neuesten Stand gebracht mit Bildern und Informationen zu der Boxer- und Gladiatorklasse.
Der Gladiator wird als typischer Krieger, Meister der Klingenwaffen und Schilde, mit der Flexibilität eine Offensive oder Defensive Rolle einzunehmen.
Die Boxer Klasse ist grundlegend der Mönch, er kann aber ebenfalls sein Chakram mit tödlicher Präzision werfen.
Einige der Waffen beider Klassen wurden ebenfalls hinzugefügt.
Schaut euch...
Dual-Boxer V1.0 08/26/2009 - WoW Exploits, Hacks, Tools & Macros - 8 Replies Hello guys. I recently posted a topic, requesting a dual box/multi box, also asking for no flames. All I got was about 8 flame's and one somewhat helpful answer. So I decided to make one myself.
Here is the link to download it + the guide.
http://97.86.112.240:82/lightningco/DB.rar , Mega upload MEGAUPLOAD - The leading online storage and file delivery service
This software supports two accounts on 1 computer, and has the following features:
Follow
Attack/cast spell
(LOL I know its...
T-boxer V1.1 new and improved 08/22/2009 - WoW Exploits, Hacks, Tools & Macros - 0 Replies Hello guys.
Made a new Multi-boxer, comes with guide and program. This software supports 3 clients to a 1 computer, recommended for 2 GB ram and above. I have no idea why but I'm running with 1.5 GB ram, and can run about 4 clients before receiving any lag. Weird huh? Well anyways my last boxer, didn't go so well so I renamed, and edited, and improved my latest T-boxer.
This is a free software made with AutoHotKey, I am in no way trying to make money, or use Dual-Boxing's logo/name.
If you...
Boxer Li 06/02/2009 - CO2 Private Server - 3 Replies case 104797://Box
{
if (LinkBack == 0)
{
Text("Your message.", CSocket);
Link("Your message.", 1, CSocket);
Link("Your message.", 255, CSocket);
End(CSocket);
}
else if (LinkBack == 1)