I do that, i take some code from: "SourceOpenConquer", called "QuestDaily", and then in the DataBase i make a table called: "QuestDailys.cs", inside the table i do the same like in VisualBasic: "questdaily1, 2, etc", something like this:

But i need to do that: "Set=Save" into the DataBase and "Get=Search", i try several ways... like in "EntityTable", but didnt find.

In simple words: i want to make some "Quest", like in Conquer, when the player completes the task receives a: "Free" item like armor or boots..
Thanks in advance..







