first go Characters.cs and find
else if (ItemParts[0]
and add this:
else if (ItemParts[0] == "601339")//katana
{
if (ItemsInInventory < 40)
{
if (Equips[4] == null && Equips[5] == null)
{
AddItem(Item, 4, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
else if (Equips[4] != null && Equips[5] == null)
{
AddItem(Item, 5, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
else if (Equips[4] != null && Equips[5] != null)
{
UnEquip(5);
AddItem(Item, 5, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
}
}
and for the client add this folder from real conquer
(C3/Textu/mesh) (Date / MapItemIcon / ItemMinIcon) (C3/Effect/Other/ninja120) (C3/Effect/Weapon) (ini/3DEffect/3dobj/3dtexture/ItemAdd/weapon/WeaponEffect / Action3DEffect/3DEffectInfo/3DEffectObj/3DFlyingObj/3dmotion/3DSimpleObj/3DSimpleObjEx/3DsimpleRole/Action3DEffect/Professionalname) Copy it to your Client 5017
you need add the item in the database(localhost) and add in the source in the folder debug copy from ini of real conquer the itemadd archive and put in tthe debug folder.