*New* Luckytime Edits 10/13/2009 - CO2 Weapon, Armor, Effects & Interface edits - 20 Replies Hatchetman & Bud Luckytime Edits
(Files)
1. Hatchetman Luckytime Versions 1 & 2 + Bonus audio clip
2. Bud Luckytime Version 1
(Bonus Audio Clip)
You can use it to replace the original luckytime sound if you prefer..
luckytime 09/22/2009 - CO2 Private Server - 0 Replies case 9876:
{
#region LuckyTime
Dictionary<int, int> Targets = new Dictionary<int, int>();
Targets.Add(CSocket.Client.ID, 0);
CSocket.Client.LuckyTiming = DateTime.Now;
ConquerPacket.ToLocal(ConquerPacket.MagicAttack(CS ocket.Client.ID, Spell.ID, 0, Targets, CSocket.Client.X, CSocket.Client.Y), CSocket.Client.X, CSocket.Client.Y,...
Luckytime & Vigro 06/29/2009 - CO2 Weapon, Armor, Effects & Interface edits - 13 Replies Luckytime & Vigor
Screenshots
=======================
(Luckytime)
http://i44.tinypic.com/kd5zxs.jpg
(Vigor)
Looks better full scale in game
http://i44.tinypic.com/s309ch.jpg
[Help]Having a problem with LuckyTime 05/05/2009 - CO2 Private Server - 5 Replies After edited some things in the source i tryed to use LuckyTime it works, i tryed to jump,move and luckytime stay =//
I hope some one can help.
Found the problem.
LuckyTime Bug! 01/27/2007 - Conquer Online 2 - 4 Replies Hey you guys MAY you know the luckytime bug if the owner of luckytime casts it and 3 ppl sit on him (stackin) the first 2 on him will still get luckytime..
BUTTTTTT theres another bug .. you can cast luckytime in TG just use luckytime and press fastly sit (hotkey it) YOU can make lvl 80- fire taos stop attacking stakes^^ i did it many times buhaha enemy guilds ;D
(YOU CAN ONLY MAKE EM STOP IF THEY GOT LVL 2- FIRECIRCLE AND USIN IT)
enjoy~~
(i jus wanna share with u guys ok^^?)