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Anyone here have the latest public class Flags / Flags2 ?

Discussion on Anyone here have the latest public class Flags / Flags2 ? within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Anyone here have the latest public class Flags / Flags2 ?

Anyone here have the latest public class Flags / Flags2 ?
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Old 06/19/2014, 12:45   #2
 
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Flags? :/
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Old 06/19/2014, 13:36   #3
 
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Quote:
Originally Posted by Wolfy. View Post
Flags? :/
Packets: sample

Code:
public class Flags 
        { 
            public const ulong ArcherTop2 = 0x55L; 
            public const ulong ArcherTop3 = 0x56L; 
            public const ulong ArcherTop8 = 0x54L; 
            public const ulong Ball = 0x80000L; 
            public const ulong Ball2 = 0x100000L; 
            public const ulong BlackName = 0x8000L; 
            public const ulong CastPray = 0x40000000L; 
            public const ulong ChaosCycle = 0x1000000000000000L; 
            public const ulong Confused = 0x1000000000000000L;
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Old 06/19/2014, 17:31   #4
 
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Quote:
Originally Posted by marcbacor6666 View Post
Packets: sample

Code:
public class Flags 
        { 
            public const ulong ArcherTop2 = 0x55L; 
            public const ulong ArcherTop3 = 0x56L; 
            public const ulong ArcherTop8 = 0x54L; 
            public const ulong Ball = 0x80000L; 
            public const ulong Ball2 = 0x100000L; 
            public const ulong BlackName = 0x8000L; 
            public const ulong CastPray = 0x40000000L; 
            public const ulong ChaosCycle = 0x1000000000000000L; 
            public const ulong Confused = 0x1000000000000000L;
Wrong. Flags do sometimes appear in packets (as you showed above), but they are NOT packets.

Bit field - Wikipedia, the free encyclopedia



Also, look in the client's ini folder. There should be a file in there that relates to status flags.
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Old 06/19/2014, 18:14   #5
 
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Quote:
Originally Posted by marcbacor6666 View Post
Packets: sample

Code:
public class Flags 
        { 
            public const ulong ArcherTop2 = 0x55L; 
            public const ulong ArcherTop3 = 0x56L; 
            public const ulong ArcherTop8 = 0x54L; 
            public const ulong Ball = 0x80000L; 
            public const ulong Ball2 = 0x100000L; 
            public const ulong BlackName = 0x8000L; 
            public const ulong CastPray = 0x40000000L; 
            public const ulong ChaosCycle = 0x1000000000000000L; 
            public const ulong Confused = 0x1000000000000000L;
I don't understand y'all don't just give an enum the Flags attribute and treat it that way.
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Old 06/19/2014, 18:30   #6
 
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Quote:
Originally Posted by Spirited View Post
Wrong. Flags do sometimes appear in packets (as you showed above), but they are NOT packets.

Bit field - Wikipedia, the free encyclopedia



Also, look in the client's ini folder. There should be a file in there that relates to status flags.
ah oke thanks i was wrong lol, do you have the list of the other effects like the posted above
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Old 06/20/2014, 01:13   #7
 
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check this
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Old 06/20/2014, 05:39   #8
 
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thanks for the reply guys, i already have those, i thought there's new.
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Old 06/20/2014, 05:49   #9
 
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Quote:
Originally Posted by marcbacor6666 View Post
thanks for the reply guys, i already have those, i thought there's new.
I already answered this thread.
"Also, look in the client's ini folder. There should be a file in there that relates to status flags."
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Old 06/20/2014, 09:21   #10
 
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oh oke nice nice tip
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