Oh *** dude just add this npc:
Code:
case 123456;
{
if (Control == 1)
{
GC.AddSend(Packets.NpcSay("Do you want to go to frozen grotto?"));
GC.AddSend(Packets.NpcLink("Yes, please.", 1));
}
else if (Control == 2)
{
GC.MyChar.Teleport(MAPID, X, Y);
GC.AddSend(Packets.NpcSay("Here you go."));
GC.AddSend(Packets.NpcLink("Thanks.", 255));
}
Just change the map id and coordinates and then add your npc in NPCS.ini like this:
Code:
123456 MESHDIR 2 0 MAPID X Y
Again change coordinates. And mesh and direction. Good luck.