Quote:
Originally Posted by -impulse-
On lower patches there isn't a packet for making alliances/enemies. You do it all with teamming up and npcs... which is lame but eh.
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5065 is the same way.
But its still done through packet 1107 and server side checks to make sure they are in the same team etc.
Here are the enums, I don't think they have changed.
Code:
RequestJoin = 1
AcceptJoin = 2
Quit = 3
RequestName = 6
Ally = 7
UnAlly = 8
Enemy = 9
UnEnemy = 10
Donate = 11
RequestInfo = 12
UpdateGuild = 13
UpdateBranch = 14
UniteSubSyn = 15
UniteSyn = 16
SetWhiteSyn = 17
SetBlackSyn = 18
Leave = 19
Redux has this, and works fine.
Thought it doesn't have the server side team check, but the packet still works if you want to look at that.