Also I have been trying to add the gem effects so that they show on other peoples clients too and have found out how but it only works every now and then and only sometimes the gem effect shows on other peoples clients
Yes this gem effect is someones release on epvpers forgot who thoQuote:
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace NewestCOServer.Features
{
class GemEffect
{
public static void GemEffects(Game.Item.Gem Gem, Main.GameClient MyClient)
{
switch (Gem)
{
#region GemEffects
case Game.Item.Gem.SuperDragonGem:
{
if (MyMath.ChanceSuccess(2.0)) { MyClient.MyChar.SendScreen(Packets.String(MyClient .MyChar.EntityID, 10, "goldendragon")); }
break;
}
case Game.Item.Gem.SuperPhoenixGem:
{
if (MyMath.ChanceSuccess(2.0)) { MyClient.MyChar.SendScreen(Packets.String(MyClient .MyChar.EntityID, 10, "phoenix")); }
break;
}
case Game.Item.Gem.SuperRainbowGem:
{
if (MyMath.ChanceSuccess(2.0)) { MyClient.MyChar.SendScreen(Packets.String(MyClient .MyChar.EntityID, 10, "rainbow")); }
break;
}
case Game.Item.Gem.SuperMoonGem:
{
if (MyMath.ChanceSuccess(2.0)) { MyClient.MyChar.SendScreen(Packets.String(MyClient .MyChar.EntityID, 10, "moon")); }
break;
}
case Game.Item.Gem.SuperFuryGem:
{
if (MyMath.ChanceSuccess(2.0)) { MyClient.MyChar.SendScreen(Packets.String(MyClient .MyChar.EntityID, 10, "fastflash")); }
break;
}
case Game.Item.Gem.SuperKylinGem:
{
if (MyMath.ChanceSuccess(2.0)) { MyClient.MyChar.SendScreen(Packets.String(MyClient .MyChar.EntityID, 10, "goldenkylin")); }
break;
}
case Game.Item.Gem.SuperVioletGem:
{
if (MyMath.ChanceSuccess(2.0)) { MyClient.MyChar.SendScreen(Packets.String(MyClient .MyChar.EntityID, 10, "purpleray")); }
break;
}
case Game.Item.Gem.SuperTortoiseGem:
{
if (MyMath.ChanceSuccess(2.0)) { MyClient.MyChar.SendScreen(Packets.String(MyClient .MyChar.EntityID, 10, "recovery")); }
break;
}
#endregion
}
}
}
}






