Code:
if (CurrentNPC == 4200)
{
if (Control == 1)
{
SendPacket(General.MyPackets.NPCSay("You wish to buy points? This is what I can give for your items."));
SendPacket(General.MyPackets.NPCLink("1 Point for 1,000,000 silvers.", 3));
SendPacket(General.MyPackets.NPCLink("14 Points for 140 CPs.", 4));
SendPacket(General.MyPackets.NPCLink("20 Points for 5000 VPs", 5));
SendPacket(General.MyPackets.NPCLink("3 Points for 10 Meteors", 6));
SendPacket(General.MyPackets.NPCLink("26 Points for a DragonBall", 7));
SendPacket(General.MyPackets.NPCLink("4 Points for 5 ExpBalls", 13));
SendPacket(General.MyPackets.NPCLink("100 Points for 1000 CPs", 14));
SendPacket(General.MyPackets.NPCLink("Nothing,thanks.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 2)
{
SendPacket(General.MyPackets.NPCSay("You wish to sell points? This is what I can give for your points."));
SendPacket(General.MyPackets.NPCLink("10000 VPs for 40 points", 8));
SendPacket(General.MyPackets.NPCLink("10 ExpBalls for 8 points.", 9));
SendPacket(General.MyPackets.NPCLink("DragonBall for 26 points", 10));
SendPacket(General.MyPackets.NPCLink("PrayingStone(M) for 28 Points", 11));
SendPacket(General.MyPackets.NPCLink("10,000,000 silvers for 10 Points", 12));
SendPacket(General.MyPackets.NPCLink("Nothing,thanks.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 3)
{
if (MyChar.Silvers >= 1000000)
{
MyChar.Points += 1;
MyChar.Silvers -= 1000000;
SendPacket(General.MyPackets.Vital(MyChar.UID, 4, MyChar.Silvers));
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 4)
{
if (MyChar.CPs >= 140)
{
MyChar.Points += 14;
MyChar.CPs -= 140;
SendPacket(General.MyPackets.Vital(MyChar.UID, 30, MyChar.CPs));
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 5)
{
if (MyChar.VP >= 5000)
{
MyChar.Points += 20;
MyChar.VP -= 5000;
MyChar.MyClient.SendPacket(General.MyPackets.Vital(MyChar.UID, 26, MyChar.GetStat()));
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 6)
{
if (MyChar.InventoryContains(1088001, 10))
{
MyChar.Points += 3;
MyChar.RemoveItem(1088001);
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 7)
{
if (MyChar.InventoryContains(1088000, 1))
{
MyChar.Points += 26;
MyChar.RemoveItem(1088000);
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 8)
{
if (MyChar.Points >= 140)
{
MyChar.VP += 10000;
MyChar.Points -= 40;
MyChar.MyClient.SendPacket(General.MyPackets.Vital(MyChar.UID, 26, MyChar.GetStat()));
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 9)
{
if (MyChar.Points >= 8)
{
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("723700-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.Points -= 8;
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 10)
{
if (MyChar.Points >= 26)
{
MyChar.AddItem("1088000-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.Points -= 26;
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 11)
{
if (MyChar.Points >= 28)
{
MyChar.AddItem("1200001-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836));
MyChar.Points -= 28;
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 12)
{
if (MyChar.Points >= 10)
{
MyChar.Silvers += 10000000;
MyChar.Points -= 500;
SendPacket(General.MyPackets.Vital(MyChar.UID, 4, MyChar.Silvers));
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
}
if (Control == 13)
{
if (MyChar.InventoryContains(723700, 5))
MyChar.Points += 4;
MyChar.RemoveItem(723700);
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
if (Control == 14)
{
if (MyChar.CPs >= 1000)
MyChar.Points += 100;
MyChar.CPs -= 1000;
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
}
MyChar.SavePoints();
}






