Would this how a skill would be?
SkillAttributes[1000] = new ushort[10][];
SkillAttributes[1000][0] = new ushort[6] { 2, 0, 32, 505, 0, 0 };
SkillAttributes[1000][1] = new ushort[6] { 2, 0, 32, 505, 0, 0 };
SkillAttributes[1000][2] = new ushort[6] { 2, 0, 32, 505, 0, 0 };
SkillAttributes[1000][3] = new ushort[6] { 2, 0, 32, 505, 0, 0 };
SkillAttributes[1000][4] = new ushort[6] { 2, 0, 32, 505, 0, 0 };
SkillsDone.Add(1000, 0);
Or am i doing it wrong and where do i put it?And is it missing anything?






