Long time no see you all haha
So, let's just say, i'm back...
I was a little bored then i decided to code CO again, and hmm, Well... Two days ago i started a 5095 source... for now it has just the basics but to continue i would like a little of help with the screen system...
Basically there is a main thread for the players...
OnTimer() method will call user ontimer... and user will call screen check..
for now, i'm doing basically this to remove the entities from screen:
i know you're going to ask: But if you're removing entities from screen when they're out of range, what's the problem?
I'd just like an opinion about the way to remove entities from screen... i guess, call it every time when player move somewhere may take a lot of memory for nothing... so basically i did this way for now only...
other questions will come soon
Thanks in advance ^^






