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[QUESTION/LOOKING] 5165 Conquer.exe

Discussion on [QUESTION/LOOKING] 5165 Conquer.exe within the CO2 Private Server forum part of the Conquer Online 2 category.

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[QUESTION/LOOKING] 5165 Conquer.exe

Hey does anyone have a 5165 conquer.exe that has the shopping mall/itemlock and mentor tabs removed so you can no longer see them click them and that if you click where they used to be you can now actually move your character there. if so please can you upload it because I can remove mentor completely but failed hard removing the other 2

I got a 5165 source and have edited it alot to be more like 1.0, removed alot from the source - removed BP/potentcy, nobility, cps, ninja + all ninja items, trying to fix dmg calc but I am finding it hard so if anyone has one thats near perfect would you please upload?, fixed rbs, put GCs in with scrolls to replace them if you own gw, fixed socket bug in pc, fixed all portals, I got access to AZ basi map, fixed upgrade in market npc that makes everyone hit high dmg,fixed upgrading items with dbs like the lvl 1 bow it would make a super 120+ bow lol, removed 2.0 npcs like lotto, 2nd rb, steeds - steed npcs all that ****.

Slowly finding bugs and using epvpers and myself to fix them sometimes I copy/paste someones fix and then edit it to be more functional/clean. I want to get a source to near complete for making my own server then converting it all to an SQL database and rewritting my own source with this as a reference.

Using newboston videos to teach myself how to code and my brother goes to university learning about coding n **** too so I think we can make one just need to have a know on how everything works
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Old 11/25/2013, 20:47   #2
 
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Check out my signature for the GUI edits. I'm not sure if it's good for 5165, but it could be worth a try.
< -- Fine with 5165 (surface edits)
<-- Might be ok with 5165 (gui resource modifications)

Have you considered just creating a 5017 server? The client is just as stable, and allows for the shopping mall to be removed via a general action packet (1010). You could also do Conquer 1.0 (4274). It's stable as well.
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Old 11/25/2013, 22:34   #3
 
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I would suggest also to look into Redux, if you are to remove those major stuff.

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Old 11/25/2013, 23:19   #4
 
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Thanks I looked into public sources but they didnt seem that great for 4274 but I would love it if someone had a really good source for it, I would switch to 4274 if I could get a source that has edits to what my source is at now or even better, otherwise I dont have time too

I looked at Redux source I might download that tonight and look at it :P Does it have nearly perfect like damage and is the fb/ss system really good? These are the 2 biggest things stopping me from completeing this source I have now >.<
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Old 11/26/2013, 00:43   #5
 
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Quote:
Originally Posted by Ciarda View Post
Thanks I looked into public sources but they didnt seem that great for 4274 but I would love it if someone had a really good source for it, I would switch to 4274 if I could get a source that has edits to what my source is at now or even better, otherwise I dont have time too

I looked at Redux source I might download that tonight and look at it :P Does it have nearly perfect like damage and is the fb/ss system really good? These are the 2 biggest things stopping me from completeing this source I have now >.<
Yes the angles and damage calculations are pretty good.
If you want to look at other angles and calculations I would suggest to look at

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Old 11/26/2013, 00:52   #6
 
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Thanks alot currently getting the redux source configered need to download a client now so lets see how things go!
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