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GoldCups
Discussion on GoldCups within the CO2 Private Server forum part of the Conquer Online 2 category.
08/02/2009, 05:35
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#1
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GoldCups
kk i have goldcups into my server
one question
how do i make them work lol
i have this for them in Character.cs under gourd code
Code:
if (ItemId == 2100085)
ExtraHP = 3000;
ExtraMana = 3000;
hmm but the users max hp raises 3k bu tthey cant use pots to make it go that much higher...
like say their hp was 5k
then they wear goldcup
now its 8k
max hp is 8k but wont heal past 5k
get it?
anyone know whats wrong
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08/02/2009, 06:04
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#2
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thats wrong ID =x the one for gold cup is 2100095 and I got this instead:
Code:
AddHP += 1500;
AddDef += 1000;
AddMinAtk += 1000;
AddMaxAtk += 1000;
AddMAtk += 1000;
I might have them switched tho :/
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08/02/2009, 06:06
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#3
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i put the goldcup in my lotf source as 2100085
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08/02/2009, 17:57
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#4
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you don't need to add any code in char.cs ... you need to put the info in the itemtype.dat and database (mysql) only
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08/02/2009, 18:00
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#5
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Lol nothing in the database shows as ExtraHP,MP,etc It IS in the source NOT the database
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08/02/2009, 18:33
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#6
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Quote:
Originally Posted by raidenx123
Lol nothing in the database shows as ExtraHP,MP,etc It IS in the source NOT the database 
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so why it is working with me without code in the source ? it can work with both
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08/02/2009, 20:28
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#7
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it needs to be in the source cuz lotf doesnt have extra hp and all the **** in the database
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08/02/2009, 21:10
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#8
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Yeah im not sure if you noticed but this is lotf not bins or coemu -_-
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08/03/2009, 02:38
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#9
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dude, i have the same problem with miraculousgourd, goldcup, goldprize, etc.
the ...only way i've been able to surpass it, is dying and reviving. i dunno why,
but i've been messing around with that bug too, and YES, it IS in the source.
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08/03/2009, 02:43
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#10
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Its your packet probably... look somewhere where it loads items when you place em on ... like equiping items ( i didnt do this yet i will when i get to it ) but when you do that make it so there is ExtraHP/ExtraMP and make it add by reading it off your database
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08/03/2009, 02:48
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#11
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ushort ExtraHP = 0;
uint ExtraAtk = 0;
uint ExtraDef = 0;
uint ExtraMP = 0;
if (ItemId == 2100095)
{
ExtraHP = 1500;
ExtraMP = 1500;
ExtraAtk = 1000;
ExtraDef = 1000;
}
if (ItemId == 137310)
{
ExtraHP = 30000;
ExtraAtk = 1000;
}
if (ItemId == 2100025)
{
ExtraHP = 800;
}
if (ItemId == 150000)
{
ExtraHP = 800;
}
..i tried editing it to where, (as like a vanilla/pot), when you equipped, it would heal you also, such as:
if (ItemId == 2100025)
{
ExtraHP = 800;
CurHP += 800;
}
but, that wouldn't work either, so ah ****, i don't know.
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08/03/2009, 02:50
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#12
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well one.. you forgot to send the packets.
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08/03/2009, 02:52
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#13
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lol, na, this is just a short part of the whole thing.
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08/03/2009, 03:00
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#14
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okay dont listen to me.
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08/03/2009, 03:04
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#15
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what am i missing then?
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