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SkillAttributes[1110] = new ushort[1][];
SkillAttributes[1110][0] = new ushort[6] { 7, 0, 0, 0, 0, 0 };
SkillsDone.Add(1110, 0);
should be the correct skill. uh, and unless your source already has all NPCs that give it to your characters, you'll have to code that yourself.
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