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[UltimaArmor]MakenWeaponsPt3

Discussion on [UltimaArmor]MakenWeaponsPt3 within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old 07/17/2009, 12:03   #31
 
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Quote:
Originally Posted by jvt619 View Post
can i put this in tq binary too? cuz it has no UltimaArmor.sql=.=!! how can i put this in tq binary?
You should be able to add it, others have added my busterblade, as
how to, i cant answer that, i never fooled w/binarys, binarys limits
your imagination on customization so thats why i never messed
w/it.
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Old 07/17/2009, 12:42   #32
 
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Quote:
Originally Posted by DragonStar View Post
You should be able to add it, others have added my busterblade, as
how to, i cant answer that, i never fooled w/binarys, binarys limits
your imagination on customization so thats why i never messed
w/it.

so can i add it in tq binary?
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Old 07/17/2009, 14:44   #33
 
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OK but i have Problem i Add The Armor but When i Use It The Char disbled i Cant See The Char
Any Help plz
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Old 07/18/2009, 07:32   #34
 
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Quote:
Originally Posted by jvt619 View Post
so can i add it in tq binary?
for work in TQ Binary follow the guide and,

Add this in ur database

Quote:
INSERT INTO cq_itemtype
(`id`, `name`, `req_profession`, `req_weaponskill`, `req_level`, `req_sex`, `req_force`, `req_speed`, `req_health`, `req_soul`, `monopoly`, `weight`, `price`, `id_action`, `attack_max`, `attack_min`, `defense`, `dexterity`, `dodge`, `life`, `mana`, `amount`, `amount_limit`, `ident`, `gem1`, `gem2`, `magic1`, `magic2`, `magic3`, `magic_atk`, `magic_def`, `atk_range`, `atk_speed`, `fray_mode`, `repair_mode`, `type_mask`, `emoney_price`)
VALUES
(130113, 'UltimaArmor', 15, 0, 130, 0, 0, 0, 0, 0, 0, 0, 129000, 0, 0, 0, 1680, 0, 0, 0, 0, 4098, 4098, 0, 0, 0, 0, 0, 0, 0, 55, 00, 35, 0, 0, 0, 0);

INSERT INTO cq_itemtype
(`id`, `name`, `req_profession`, `req_weaponskill`, `req_level`, `req_sex`, `req_force`, `req_speed`, `req_health`, `req_soul`, `monopoly`, `weight`, `price`, `id_action`, `attack_max`, `attack_min`, `defense`, `dexterity`, `dodge`, `life`, `mana`, `amount`, `amount_limit`, `ident`, `gem1`, `gem2`, `magic1`, `magic2`, `magic3`, `magic_atk`, `magic_def`, `atk_range`, `atk_speed`, `fray_mode`, `repair_mode`, `type_mask`, `emoney_price`)
VALUES
(130114, 'UltimaArmor', 15, 0, 130, 0, 0, 0, 0, 0, 0, 0, 129000, 0, 0, 0, 1734, 0, 0, 0, 0, 4098, 4098, 0, 0, 0, 0, 0, 0, 0, 56, 00, 35, 0, 0, 0, 0);

INSERT INTO cq_itemtype
(`id`, `name`, `req_profession`, `req_weaponskill`, `req_level`, `req_sex`, `req_force`, `req_speed`, `req_health`, `req_soul`, `monopoly`, `weight`, `price`, `id_action`, `attack_max`, `attack_min`, `defense`, `dexterity`, `dodge`, `life`, `mana`, `amount`, `amount_limit`, `ident`, `gem1`, `gem2`, `magic1`, `magic2`, `magic3`, `magic_atk`, `magic_def`, `atk_range`, `atk_speed`, `fray_mode`, `repair_mode`, `type_mask`, `emoney_price`)
VALUES
(130115, 'UltimaArmor', 15, 0, 130, 0, 0, 0, 0, 0, 0, 0, 129000, 0, 0, 0, 1770, 0, 0, 0, 0, 4098, 4098, 0, 0, 0, 0, 0, 0, 0, 57, 00, 35, 0, 0, 0, 0);

INSERT INTO cq_itemtype
(`id`, `name`, `req_profession`, `req_weaponskill`, `req_level`, `req_sex`, `req_force`, `req_speed`, `req_health`, `req_soul`, `monopoly`, `weight`, `price`, `id_action`, `attack_max`, `attack_min`, `defense`, `dexterity`, `dodge`, `life`, `mana`, `amount`, `amount_limit`, `ident`, `gem1`, `gem2`, `magic1`, `magic2`, `magic3`, `magic_atk`, `magic_def`, `atk_range`, `atk_speed`, `fray_mode`, `repair_mode`, `type_mask`, `emoney_price`)
VALUES
(130116, 'UltimaArmor', 15, 0, 130, 0, 0, 0, 0, 0, 0, 0, 129000, 0, 0, 0, 1858, 0, 0, 0, 0, 4098, 4098, 0, 0, 0, 0, 0, 0, 0, 58, 00, 35, 0, 0, 0, 0);

INSERT INTO cq_itemtype
(`id`, `name`, `req_profession`, `req_weaponskill`, `req_level`, `req_sex`, `req_force`, `req_speed`, `req_health`, `req_soul`, `monopoly`, `weight`, `price`, `id_action`, `attack_max`, `attack_min`, `defense`, `dexterity`, `dodge`, `life`, `mana`, `amount`, `amount_limit`, `ident`, `gem1`, `gem2`, `magic1`, `magic2`, `magic3`, `magic_atk`, `magic_def`, `atk_range`, `atk_speed`, `fray_mode`, `repair_mode`, `type_mask`, `emoney_price`)
VALUES
(130117, 'UltimaArmor', 15, 0, 130, 0, 0, 0, 0, 0, 0, 0, 129000, 0, 0, 0, 1946, 0, 0, 0, 0, 4098, 4098, 0, 0, 0, 0, 0, 0, 0, 59, 00, 35, 0, 0, 0, 0);

INSERT INTO cq_itemtype
(`id`, `name`, `req_profession`, `req_weaponskill`, `req_level`, `req_sex`, `req_force`, `req_speed`, `req_health`, `req_soul`, `monopoly`, `weight`, `price`, `id_action`, `attack_max`, `attack_min`, `defense`, `dexterity`, `dodge`, `life`, `mana`, `amount`, `amount_limit`, `ident`, `gem1`, `gem2`, `magic1`, `magic2`, `magic3`, `magic_atk`, `magic_def`, `atk_range`, `atk_speed`, `fray_mode`, `repair_mode`, `type_mask`, `emoney_price`)
VALUES
(130118, 'UltimaArmor', 15, 0, 130, 0, 0, 0, 0, 0, 0, 0, 129000, 0, 0, 0, 2212, 0, 0, 0, 0, 4098, 4098, 0, 0, 0, 0, 0, 0, 0, 60, 00, 35, 0, 0, 0, 0);

INSERT INTO cq_itemtype
(`id`, `name`, `req_profession`, `req_weaponskill`, `req_level`, `req_sex`, `req_force`, `req_speed`, `req_health`, `req_soul`, `monopoly`, `weight`, `price`, `id_action`, `attack_max`, `attack_min`, `defense`, `dexterity`, `dodge`, `life`, `mana`, `amount`, `amount_limit`, `ident`, `gem1`, `gem2`, `magic1`, `magic2`, `magic3`, `magic_atk`, `magic_def`, `atk_range`, `atk_speed`, `fray_mode`, `repair_mode`, `type_mask`, `emoney_price`)
VALUES
(130119, 'UltimaArmor', 15, 0, 130, 0, 0, 0, 0, 0, 0, 0, 129000, 0, 0, 0, 2478, 0, 0, 0, 0, 4098, 4098, 0, 0, 0, 0, 0, 0, 0, 61, 00, 35, 0, 0, 0, 0);
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Old 07/18/2009, 07:44   #35
 
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Nice job Dragon, once again ur item guides prove to put EPVP in a state of AWE!

lol, thanks for helping out


#Edit- for ppl who dont know what a state of AWE is, its wen a person is in a state of awesomeness, like saying awesome to something or something like that XD
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Old 07/18/2009, 07:49   #36
 
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Quote:
Originally Posted by ~RapidBlade~ View Post
Nice job Dragon, once again ur item guides prove to put EPVP in a state of AWE!

lol, thanks for helping out
is AWE the 51st state?
i never heard of it
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Old 07/18/2009, 09:39   #37
 
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Quote:
Originally Posted by DragonStar View Post
Ops forgot about that lol
Go to your ini folder and open up a file called Action3DEffect.ini
Scroll to the bottom and add this
999.100.130.110=f-taoist
save and your done
yes, got it. thanks.
can you explain what each number means?
ok, i made a lvl 140, should i just change the 130 to 140?
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Old 07/18/2009, 09:43   #38
 
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Quote:
Originally Posted by ~RapidBlade~ View Post
#Edit- for ppl who dont know what a state of AWE is, its wen a person is in a state of awesomeness, like saying awesome to something or something like that XD
Probably not the best definition, lol. But I guess it might make more sense to those with a lower undersanding of the english language. ><
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Old 07/18/2009, 10:00   #39
 
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Originally Posted by Incariuz View Post
Probably not the best definition, lol. But I guess it might make more sense to those with a lower undersanding of the english language. ><
and iz i r that peoples????

answer pl0xxx!!!!!
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Old 07/18/2009, 14:49   #40
 
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Those guides are quite boring for me.
Better make guide how to make REAL ARMOR with real texture and real own made mesh.
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Old 07/18/2009, 16:39   #41
 
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Originally Posted by tere12 View Post
Those guides are quite boring for me.
Better make guide how to make REAL ARMOR with real texture and real own made mesh.
wouldnt that require the making of C3 files?
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Old 07/18/2009, 16:46   #42
 
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Yes it does and i know how to make them =)
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Old 07/18/2009, 16:50   #43
 
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Originally Posted by tere12 View Post
Yes it does and i know how to make them =)
lmao then you better get at me on msn!!!
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Old 07/18/2009, 18:12   #44
 
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Lol just trying to point this out when we are looking for a sentrybot for a gaurd if its good enough we are gonna pay ya o.o *cough*

- Pointing this out because it requires new .c3 files -
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Old 07/18/2009, 21:31   #45
 
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Work fine for me!!

Look:

Attached Images
File Type: jpg fine.JPG (73.0 KB, 51 views)
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[QUESTION]DragonStar's UltimaArmor guide
07/17/2009 - CO2 Private Server - 2 Replies
ok theres a part where it says open ItemTexture.ini i dont have that file in my ini's folder is it possible that it might have a different name?



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