hellp guys !
i have bad problem and i dont know why that happen
after i turn on my server with 3 or 4 hours the stmina stop loading and when some1 die didnt be a ghost .
if i didnt do restart it work after 30 to 60 min
but i cant w8 that time so i just make restart to the server every time
can some1 tell me why that happen and how can i resolve that problem ?
Sounds like a really poorly coded source. It could be a number of things. If these actions are on a thread, it might be that the thread is getting locked on an action that cannot be executed. Do you get any error messages? Maybe you could debug it by putting a write line in the thread that manages those things (if it is a thread - knowing Trinity it is, if you're using a bad knockoff of it). If it's not outputting that line you put in, then you're having issues with that thread. Get my drift?
1st thanks for ur replay
2nd is that only ur suggestion ?
nobody can help you given that you provide no information. programming isn't magic and we cannot just lay a list with all possible causes for your problem. i am not trying to be rude but you need to figure it out yourself.
PS: you should follow some tutorials about the programming language you are using and also search about how basic stuff works(networking, multithreading, packet sending etc). this helps a lot and IMO people should do it before diving into a source that they have no idea how to handle
nobody can help you given that you provide no information. programming isn't magic and we cannot just lay a list with all possible causes for your problem. i am not trying to be rude but you need to figure it out yourself.
PS: you should follow some tutorials about the programming language you are using and also search about how basic stuff works(networking, multithreading, packet sending etc). this helps a lot and IMO people should do it before diving into a source that they have no idea how to handle
1st thanks for ur replay
2nd u r right but i try with many possible and i failed
i dont know what the hell problem is that
a possible(also probable) cause would be poor design for handling threads and threads synchronization; usually these type of problems are hard to find and debug unless you make sure to program it right from the start. this is why it is almost impossible for a beginner to manage them and that is why i advised you to follow some tutorials before coding which will help you a lot(trust me, i speak on behalf on my own experience)
Conclusion: we cannot help you solve the problem and heck, you yourself don't even know what the problem is so we are bare-handed here
a possible(also probable) cause would be poor design for handling threads and threads synchronization; usually these type of problems are hard to find and debug unless you make sure to program it right from the start. this is why it is almost impossible for a beginner to manage them and that is why i advised you to follow some tutorials before coding which will help you a lot(trust me, i speak on behalf on my own experience)
Conclusion: we cannot help you solve the problem and heck, you yourself don't even know what the problem is so we are bare-handed here
thanks again and i think i will change my source
cuz i filed to find that bad problem
dude u got the stamina Increase through 1 sec Runtime Thread .. so the stamina part may not be called because of error .. so what u can do is using Try & Catch to detect if the Stamina codes are Executed Or not .....
dude u got the stamina Increase through 1 sec Runtime Thread .. so the stamina part may not be called because of error .. so what u can do is using Try & Catch to detect if the Stamina codes are Executed Or not .....
If it's a dead lock of some sort, that type of check wouldn't work at all. All of the higher patch sources have similar problems because they're based off the same source. If the original poster is changing sources, hopefully he doesn't change to one with the same problems.
IMO people need to do away with all the newer version sources....
Too many features, too many different problems....
If your a capable programmer and actually know half of what your doing then it isnt going to be an issue.
But for 95% of the people on here downloading sources, they dont fit into that category.
Therefor they should stick with a more stable release which is generally a lower patch because there has been more time to make it a workable version.
Problem in my stamina 05/31/2013 - CO2 Private Server - 4 Replies Hi guys :).when I sit my stamina not fill faster follows the code.
#region Stamina
if (Now > this.StaminaStamp.AddMilliseconds(1000))
{
if (Owner.Entity.Vigor < Owner.Entity.MaxVigor)
{
if (Owner.Entity.Vigor + 3 < Owner.Entity.MaxVigor)
{
Owner.Entity.Vigor += (ushort)(3 +...
[Tipp] Stamina Up + Stamina 10/15/2010 - WarRock Guides, Tutorials & Modifications - 7 Replies Hallo Leute ,
ich möchte euch ein kleinen bisschen über die Vorteile der Stamina erklären.
Stamina
Stamina , heißt Ausdauer , und ist in Warrock wichtig , denn dadruch kann man meißt dem Gegner ausweichen , oder vor ihm flüchten.
Stamina ist auch wichtig um einen geplanten Überraschungsangriff zu erstellen.
Da dieser sehr hilfreich ist , und ihr beim 1. erfolgreichen Überraschungsangriff es auch merken werdet ;)
WTS Necklance of fortune (Stamina 3) + Flying Ring (Stamina 3) Cyprius 04/02/2009 - Archlord Trading - 0 Replies Hi all,
WTS Necklance of fortune (Stamina 3) + Flying Ring (Stamina 3)
Each one 20€, i accept only paypal and €,
if someone interesetet pm me thanks!
The items are on Cyprius!
stamina bar.... 06/25/2007 - Conquer Online 2 - 4 Replies hi guys i was just thinking bout it while i was lvingmy firedoes anyone kno a way of editing the stamina bar so that we dont hav to sit and be able to automatically use meditate orspirit heal or is this server sided? well if u do can u plz post would save alot of time ty 8^)... (save alot of time on skills example: guard lving, meditation ...etc.