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i need to know about this creating a new map id
Discussion on i need to know about this creating a new map id within the CO2 Private Server forum part of the Conquer Online 2 category.
08/12/2013, 09:05
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#1
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i need to know about this creating a new map id
i need to know about this creating a new map id.
what i did is: i created new map id from navicat
id mapdoc type weather
60000 1020 8192 0
now, the problem is, when i logout from the map 60000, when i login ill go back to twincity. any help i can get from the community?
bump
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08/15/2013, 15:37
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#2
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bump, anyone have ideas?
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08/15/2013, 16:33
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#3
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may be there is a code that send u to city as u log in from unknow maps.
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08/15/2013, 16:37
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#4
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Quote:
Originally Posted by abdoumatrix
may be there is a code that send u to city as u log in from unknow maps.
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cool thanks for the info,
do u know how can i save client.Entity.PreviousMapID; when they enter into unknown map?
cause i tried to teleport to the new map , bat the PreviousMapID will not be updated to the new MapID where i teleported.
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08/15/2013, 22:02
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#5
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add it into your teleport code..
ideally you then use map status flags to determine if the new map allows 'record'. If not then you make them 'revive' on the previous map when they disconnect.
All of those things are handled by the map status flags. No combat, no resources (tg), no fly, no save, no scrolls, etcetc.
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08/15/2013, 22:39
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#6
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well its Teleport Method which can be Called From anywhere but i guess its in SetLocation Void in PacketHandler.cs since its the void which check the Player Cords and then send them according to Their Previous Map
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08/16/2013, 02:53
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#7
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thanks for the reply guys
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