Quote:
Originally Posted by tzuyk
i have the same problem ... and i had changed every ip and debuged them.... can u tell me step by step what to do pls ...
10x 
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Like I said
Go into CoEmu in C#
PacketProcessor.cs
Change every IP you see and look for CoEmu in there (2 of them) and change it to your server name. Now press F5 to debug. Try debugging GameServer and LoginServer.
Server.dat
In server.dat put your server name in
In there it will have
Server name
Flash Name
Put it between the >< in both
Where it says IP put 127.0.0.1 (Only for the computer that has the Server files running)
Then save you're done
For People connecting to you
They will do the same thing in the server.dat except for their IP it will be the IP in your PackProccessor.cs
That's as detailed as it gets. So if you can't get it after just try messing with them.