I need for CTF the packet that puts the circle on the minimap for flag carriers and the base owned by a guild.
EDIT: What is the map id for the CTF tournament?
For champion I need the dumps for the match packets, I already have the ranking...
Some organization and efficiency would do good tbh. Instead of the old messy glued sources that just barely hold together.
If only organization would actually matter in programming. Organization brings nothing else than ease to the reader, not efficiency as far as the machine is concerned (if a machine is ever concerned about smth).
Also, it's not necessary the efficiency that make the servers crash (& burn.). It's the programming platform imo.
A C++ server hardly crashes because everything is managed by the programmer, whereas with C# so many things are simply out of your control.
If only organization would actually matter in programming. Organization brings nothing else than ease to the reader, not efficiency as far as the machine is concerned (if a machine is ever concerned about smth).
Also, it's not necessary the efficiency that make the servers crash (& burn.). It's the programming platform imo.
A C++ server hardly crashes because everything is managed by the programmer, whereas with C# so many things are simply out of your control.
Actually, for moral value, your code should be easily read by others.
Secondly, when writing code it will take you longer to write it if everything else is simply a mess and you have to think twice about what things do.
If only organization would actually matter in programming. Organization brings nothing else than ease to the reader, not efficiency as far as the machine is concerned (if a machine is ever concerned about smth).
Also, it's not necessary the efficiency that make the servers crash (& burn.). It's the programming platform imo.
A C++ server hardly crashes because everything is managed by the programmer, whereas with C# so many things are simply out of your control.
That's probably some of the dumbest things ever said here on epvp by someone who's not completely retarded
That's probably some of the dumbest things ever said here on epvp by someone who's not completely retarded
Is that so? Since you did not really provide any feedback on a specific point I argued, I'll back both.
So long as the thing you are working is not going to ever be public, then why bother making it look nice? or having some weird names just so others could understand what you actually use a specific class for?
As for the C# and the control you have over the application you create, please show me exactly how you can use the ThreadPool provided by .NET or even abandon the GarbageCollector. Obviously when writing a server the performance counts so, since you say that you can control everything in C# please tell me why do you use the thread pool provided by .NET without even reading any documentation on it? (Probably because you can't avoid it since it's the part of the .NET platform.) You obviously don't know that when the thread pool has some priority items in the queue it will suspend some of threads so the priority item gets done as quickly as possible, and it is recommended not to change the priority of the threads that are used by the thread pool because then you might end up your application crashed.
On the other hand, with C++, your application runs on the threads(or threadpool you chose) and so you don't end up with threads being suspended whenever someone thinks so.
As threading is kinda the most important part of the server, using the ThreadPool provided by .net you don't actually have control over the threads your application uses. (That is if you don't create other threads on your own.)
Is that so? Since you did not really provide any feedback on a specific point I argued, I'll back both.
So long as the thing you are working is not going to ever be public, then why bother making it look nice? or having some weird names just so others could understand what you actually use a specific class for?
As for the C# and the control you have over the application you create, please show me exactly how you can use the ThreadPool provided by .NET or even abandon the GarbageCollector. Obviously when writing a server the performance counts so, since you say that you can control everything in C# please tell me why do you use the thread pool provided by .NET without even reading any documentation on it? (Probably because you can't avoid it since it's the part of the .NET platform.) You obviously don't know that when the thread pool has some priority items in the queue it will suspend some of threads so the priority item gets done as quickly as possible, and it is recommended not to change the priority of the threads that are used by the thread pool because then you might end up your application crashed.
On the other hand, with C++, your application runs on the threads(or threadpool you chose) and so you don't end up with threads being suspended whenever someone thinks so.
As threading is kinda the most important part of the server, using the ThreadPool provided by .net you don't actually have control over the threads your application uses. (That is if you don't create other threads on your own.)
Okay, I take back what I said. You are actually completely retarded.
Okay, I take back what I said. You are actually completely retarded.
seriously since your first post on this forum 80% if not more of what you post are memes and sarcasm which i don't find it funny but that's not relevant, but could you just enlighten us as impulse said and give us more info of to why you call him "******" ?
capture flag 05/16/2013 - SRO Private Server - 2 Replies hello
At the end of 20 minutes, no irradiation , remain inside
[Request] Capture The Flag and Arena doesn't Work! 11/19/2011 - SRO Private Server - 3 Replies Anyone can share it ?
How can I make it work!? :(
http://img707.imageshack.us/img707/304/sook.jpg
I don't know why! The option to register doesnt appear!
Capture The Flag 11/06/2011 - CO2 Private Server - 1 Replies Well i wanted to make CTF Tournament So what i did is when Right time Comes its starts Such that 2 Teams will be Spawned and Then teleported to The Map && i added The Flag Sobs Too successfuly but there r 2 things i wanna add but couldnt do it :-
1st - After 30 sec of Carrying the Flag...the Flagbase become in the place where the The Flag Holder Exist
2nd - for example i have brought the Flag now to my base So what i need to know how to make it like i cant attack my own Flagbase ...
...
Capture the Flag Bug 12/27/2008 - Silkroad Online - 5 Replies So today I wanted to join at Capture the Flag. When I get started there is a freaking lvl 88 guy in oposite team and I am only lvl 42.
He's buffing his team with Swing march 2.
Here's Screenshot:
http://img508.imageshack.us/img508/930/strangegi8. th.jpg
He hit like 44k dmg on me :(
Feel free to coment on this!
Capture the Flag ????? 02/29/2008 - Silkroad Online - 7 Replies Warum kann ich mich net bei event so ok anmelden ???
kann mir jemand helfen auf dem ganzen server alexander hatts gesponnen-.-