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Can't see each other (Client)

Discussion on Can't see each other (Client) within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Can't see each other (Client)

Hello,

I have a problem, People can't see each other in the client
They can talk to each other but just don't see each other
If someone wants to help me I already say thank you

Source : COPS V6 version: 5017 ----

Client : Clean 5017 with loader from Fang ----



In the source there is a folder called Screenshots, you see that they can see each other.



But when I setup the source and client they don't...



solution anyone

with best regards,

Snipetime


Edit : Yes I used the [IMG][/IMG] code and [IMG] code is On but heheheh the post only shows the link....
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Old 06/01/2013, 13:09   #2


 
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It's a known problem. Before releasing my source, I stripped few things from it, and it seems I created few bugs. I'll post a fix when I have time to do (else someone could fix it...) I should have time before the June 10th.

I might also sell a translated version as I doubt anybody will translate all the French.
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Old 06/01/2013, 13:16   #3
 
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Quote:
Originally Posted by CptSky View Post
It's a known problem. Before releasing my source, I stripped few things from it, and it seems I created few bugs. I'll post a fix when I have time to do (else someone could fix it...) I should have time before the June 10th.

I might also sell a translated version as I doubt anybody will translate all the French.
Oh that's nice to hear ^^
Well I was taking a shot to translate everything. It take's a very long time.
sell a translated version --> I would buy it from you

I love that kind of old skool CO I love version 5017

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Old 06/01/2013, 20:26   #4
 
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Most likely the screen system that does not update whenever someone enters your screen. It is duie to the clients not sending each other the spawnpacket.
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Old 06/01/2013, 23:38   #5
 
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Quote:
Originally Posted by Super Aids View Post
Most likely the screen system that does not update whenever someone enters your screen. It is duie to the clients not sending each other the spawnpacket.
Oke, so that spawnpacket has what number ?

and how do I code that in ?

I will do some research in an other source.
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Old 06/02/2013, 01:08   #6
 
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I assume it's already in the source, so it's most likely the screening system that is broken
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Old 06/02/2013, 12:16   #7
 
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Well I'm looking at the system of the client but I don't see an missing piece of code. But this source is allot different from other sources, and my coding skills are not good enough "yet" (just started learning C#) to find this missing piece of code.


I just hope/want this to get fixed so people will back use this extremely good source, this source is worth to put online.

I want to see some 5017 version back online

Going back to the mid basic of CO

A very big thanks for the person who fix this.

You maybe bring back the mid history/basic of CO back alive
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Old 06/02/2013, 19:19   #8


 
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Invalid player UID, that's all. I posted a "fixed" database.

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Old 06/02/2013, 23:34   #9
 
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Invalid player UID, that's all. I posted a "fixed" database.

Thank you + I confirm this work
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