No, I don't have one to give to x64 bit users .
The information pertaining to getting the gameserver to run on x64 systems is rather vague, regardless of how far one were to search. The basic jist I am getting... and the only one... is that the ManagedOpenSSL dll needs to be rebuilt to reference libeay64 and the name of libeay32.dll needs changed to libeay64.dll. Although I fail to see how that works out, I'm a novice to most C# and just don't know.
So, the basic principle here is to:
1. Disassemble ManagedOpenSSL.dll
2. re-reference all instances of libeay32
3. Rebuild ManagedOpenSSL.dll
4. Swap and rename libeay32
In that case, what programs would I need in order to decompile and rebuild the library. Or is there an easier way to do it.
I praise the one that would post a guide to fixing it
edit: don't ask why i want it running on a x64 system as well as my x32 system