I really didn't want to have to ask, but I seem to have no other choice.
So here's the deal, I've been leeching some content from a few members here to add onto the source to help make any work I'm going to have to do easier. Everything compiled properly, no issues, but when I load the game and play, none of the added material works. Is it possible I'm doing something wrong? If so, can anyone provide me some insight as to what it may be.
Edit: On a side note, is anyone having problems with bridges on maps? Just curious, guessing something needs to be changed with Dmaps, but that's something I've never worked with. Find out more about it at a later point in time.
Well the Dmapping isn't my major concern (thanks though, I will look into that), I just don't get why nothing is working. I've worked with other sources, established my own coding (not always fantastic, but it worked). Now when I add something into this, build it, and play, it acts like it hasn't been added in the source. I just don't get it. Not even NPC's that I've added are working, the ones others have released (not my own, wanna see basic structures for them before I start). I highly doubt I've screwed up and put them in the wrong place, lol.
Well I tried deleteing the source, then setting it up again. Tried adding one thing at a time once it was running, but still the same issue. When I add a feature, the source builds, no problems. However, I run the servers, login, and whatever I added doesn't work. Doesn't matter whether it's an NPC, or loading for an extra Dmap, just nothing seems to want to take effect.
If anyone has any idea's, or would like to view the issue through teamviewer, it would be greatly appreciated.
Same deal if I add an NPC into the source, build/compile, run the game, go to the NPC ingame, it'll tell me it hasn't been coded, even though it has, and it compiled with no issues what so ever.
I just don't understand it, I worked a lot on LOTF, I've created a lot of custom coding in it to make different features work, from skills of all 3 kinds, NPC's, etc... So the idea of copying and pasting other peoples releases on here, or creating basic NPC's shouldn't be giving me issues like this, regardless of the fact that I'm not a pro, I still know the basics to making things work.
Edit: Could it be that I'm not debugging directly from Visual Studio? I don't get why that would cause an issue, but is it possible? If so, how do I get it to switch from the login server to the game server for debugging in visual studio?
Edit2: Ha, that was exactly the problem, I had to debug it directly from Visual Studio, wow, I feel like an idiot. But hey, atleast I have it figured out now. Thanks for offering some help Kiyono.
CoEmu full ninja skills working + NPC!! 11/20/2009 - CO2 Private Server - 57 Replies Author: Not me only copy pasted here.
So this source has full ninja skills works all ,and the NPC's.
Try it.
Link: Mirror 1
Don't forget to press THANS button.
[REQUEST]CoEMU-Soure + Working DB 07/12/2008 - Conquer Online 2 - 12 Replies Hello guys i need a CoEMU source + db to bring my MySQL skillz up xD
If CoEMU isnt possible Any MySQL based Source Or only a DB thx in advance
(not the selector shit xD)
bad[WoW]Content 04/22/2006 - World of Warcraft - 1 Replies Also, ich hab vor das Ding zu holn, wenn wer den Link haben will soll einfach mitzahlen, einfach mal ICQ (203-241-482) adden, sollte es Probleme geben, wird Geld zurück überwießen.