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MobAI is what is using the CPU, what i have doubts is if that is a reasonable amount of CPU usage :/ it is one thread(in trinity sources i guess it is 1), with a loop of... 100 ms(?)... in that case it isn't really fine, maybe u have some infinite loops with a very short loop executing... other than that i dk.
#edit
just noticed that ur mem. usage is 2.4 mb, are u loading the DMaps? in that case the CPU usage could be due to the server loading those files, wait untill the server fully loaded them, and see what happens
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