Sorry, was working. I got your PM, in response. For example you want to not get PKP in the PK Arena:
In Calculations/doMonsterPlayer.cs search for
Code:
CSocket.Client.PkPoints += 10;
and replace it with
Code:
if (CSocket.Client.Map != Struct.Maps.Arena)
{
CSocket.Client.PkPoints += 10;
}
else CSocket.Client.Flashing = false;
Here's a screenshot afterwords, notice PKP.