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Clickers

Discussion on Clickers within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Clickers

How do i Prevent using Clickers ? Any ideas ?
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Old 02/09/2013, 20:02   #2
 
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Clickers as in autoclickers or what?

Not really a way unless you prevent the process from running as they're just macros.
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Old 02/09/2013, 21:54   #3
 
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Dont worry about it.. its the cheapest Tool ever..
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Old 02/10/2013, 02:58   #4
 
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i guess its not hard at all ill check the position of Character if it hadnt changed for 20 mins or so and the player doesnt have Booth ... it will be 1 day banned but honestly idk how to do this .. LooL
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Old 02/10/2013, 03:55   #5
 
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there is so many ways to do it
at client side you may search for process or software (using enigma will do but it will be caught as false postive for being packed/protected .exe)
at server side
method 1 which is already there in an edited trinity base
Code:
at Entity.cs 
        public uint ActivePOPUP;
        public Time32 LastPopUPCheck;
at Program.cs
        private static void CharacterThread_Execute()
        {
            while (true)
            {
                Time32 now = Time32.Now;
                foreach (GameState state in Values)
                {
                    if (state.Socket.Connected && state.Entity.HandleTiming)
                    {

                        if ((state.Entity.ActivePOPUP == 0x1869b) && (now > state.Entity.LastPopUPCheck.AddSeconds(20)))
                        {
                            state.Disconnect();
                        }
                        if (state.popups == 0)
                        {
                            state.popups = 1;
                        }
                        if (((now > state.Entity.LastPopUPCheck.AddMinutes(60)) && !Constants.PKForbiddenMaps.Contains(state.Map.BaseID)) && !Constants.PKFreeMaps.Contains(state.Entity.MapID))
                        {
                            state.Entity.ActivePOPUP = 0x1869b;
                            state.Send(new Network.GamePackets.NpcReply(6, "Are You Here? Please Press OK or Cancel To verrify You are Not Using any sort of Bots."));
                            state.Entity.LastPopUPCheck = Time32.Now;
                        }
but that's fucking the ram and taking much cpu cycles , there is more of threads like that which execute each second
personally i don't know some other method (due to giving more attention to the server than learning more programming) to do that stuff this threads doing which to why i hate that source because people who edit it ruined what impulse did :\

anyway the second method i just thought about is pretty the same but without a pop up

just notice that every second this thread execute to check allllll the clients online
but that can simply be bypassed on a proxy to reply with chat packet with ok or cancel or even block that packet so there will be no active popups
not really worth it but that should eliminate most of macros

one last thing
if you are smart enough you can bypass this too using only tasker (record keys and play them again) by simply recording one min clicking and in the end of that min to shift+click at any of that buttons pixel , so incase it doesn't exist then account still won't move cuz of the shift , same applies to reviving here , yup had good times with pixel bots
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Old 02/10/2013, 04:09   #6
 
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well i dont like using the Method in Trinity Source ( i've known this way ) ... but if i didnt have other options ( which is True ) ill have to use this Method of checking ... and Calling this method every 30 mins ... to be honest i didnt understand method 2 & bypassing
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Old 02/10/2013, 04:54   #7
 
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Quote:
Originally Posted by shadowman123 View Post
well i dont like using the Method in Trinity Source ( i've known this way ) ... but if i didnt have other options ( which is True ) ill have to use this Method of checking ... and Calling this method every 30 mins ... to be honest i didnt understand method 2 & bypassing
method two is pretty much the same but check for player x,y for being changed with counting his action packets
2 variables for old x and y , another to for suspection x and y , updating old every 1 min
flag for susp.
variable (counter for each user) to count the action 1022 packets
after 1 min if old x,y == x,y set the flag for true and set the susp. x,y for old x,y
if flag keep ++ on each 1022 packet
if packets > 50(or any value you think it's suitable) && old x,y == current x,y == susp. x,y then botjail/disconnect or even move them to normal jail or somewhere they can't hunt


about popup bypassing
there is software recording mouse motion , clicks , keyboard keys
you can record a clicking until the pop up comes for the first time , hold shift and click on the pop up
whenever it comes again the software will click it too on the same timming

for sake of complicating you can do random timer check with min value of 15 and max of 30 mins ?
still you can bypass that by doing all i've mentioned above in addition to click on the button position on screen even when it doesn't exist every min while recording (or even record one min while clicking this button position)
using shift + click won't let the account move and it will still click on nothing just incase to click it whenever it comes

in case you still can't get it (im translating what i've said above in arabic)
هتخلي التاسكر يدوس علي الهو في نفس المكان الي بتيجي فيه الرساله عند زورار اوك
و انتا بتسجل هتدوس علي شفت و انتا بتدوس الكليك علشان الاكونت ميتحركش
هيفضل يضرب الوحوش و في نفس الوقت هيدوس علي الهوا علشان لو جات الرساله يدوس عليها
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Old 02/10/2013, 04:56   #8
 
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Aha got it thx alot Dude u helped me Really much
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Old 02/10/2013, 05:23   #9
 
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Really bad way and you will end up banning innocent people.

What if you went afk to buy something in the store and then you come back and is banned for one day, because you didn't want to logout...

Clickers shouldn't really be a problem, there is only one place that I can see it being a problem and that is for ex. macroing donation, but surely it shouldn't be that easy to get gold anyways that it's even possible. (Reminds me of binaries LOL) uhmm, so just let it be. Also you could use the generaldata with the afk subtype to verify that they're actually afk.
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Old 02/10/2013, 06:36   #10
 
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Quote:
Originally Posted by Super Aids View Post
Really bad way and you will end up banning innocent people.

What if you went afk to buy something in the store and then you come back and is banned for one day, because you didn't want to logout...

Clickers shouldn't really be a problem, there is only one place that I can see it being a problem and that is for ex. macroing donation, but surely it shouldn't be that easy to get gold anyways that it's even possible. (Reminds me of binaries LOL) uhmm, so just let it be. Also you could use the generaldata with the afk subtype to verify that they're actually afk.
how many action packets you send per maybe hr while being afk ?
how many action packets you send per maybe hr while clicking ?
what's what i meant by the counter for action packets

but yes maybe if someone is not moving at all and clicking as fast as clicker then he will get banned
and anyway yes there is situations i met where an archer is tanking his stake at basilisk and just scattering fast , but my counter limit is pretty fair enough not to ban someone who is not moving and not clicking that fast

afk subtype won't help either at the archer tanking stake

anyway here is some calculations that may help you
i click personally twice per second which is a rate of 120 per min
clickers start from 100 ms up to one click per min , which is a rate of 600 per min
im judging by 30 mins , normal should not be more than 3600 and clickers would be more than that , so my limits was 6000 which is pretty fair as you are not clicking 3 clicks per second for 30 mins
anyway i used that at the very very first , now i've done something little more advanced :P but that was fine too

anyway that's not the shit you should care about , pro4never proxy base still working on trinity
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Old 02/10/2013, 14:28   #11
 
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The client sends no packets when being afk apart from ping.
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Old 02/10/2013, 17:23   #12
 
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Super aids is completely incorrect.

Upon going AFK the client sends a General Data packet with the Away subtype, and sends it again when you become "un-afk"

Packet ID: 0x271A (10010)
Away subtype: 0xA1 (161)



Note: This was implemented somewhere around patch 5300? It's not in patches 5165 and below is all I can say for sure, and I can say its in 5517+
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Old 02/10/2013, 17:27   #13
 
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**** you baby
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Old 02/10/2013, 17:30   #14
 
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I love you too.

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Old 02/10/2013, 23:02   #15
 
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Quote:
Originally Posted by Super Aids View Post
Really bad way and you will end up banning innocent people.

What if you went afk to buy something in the store and then you come back and is banned for one day, because you didn't want to logout...

Clickers shouldn't really be a problem, there is only one place that I can see it being a problem and that is for ex. macroing donation, but surely it shouldn't be that easy to get gold anyways that it's even possible. (Reminds me of binaries LOL) uhmm, so just let it be. Also you could use the generaldata with the afk subtype to verify that they're actually afk.
u r wrong in that ... no innocent people will be band cuz ill mix Away check with the Cords Checker .. if u are using Clicker u will be on Same X , y For very long time and u will never go away mode .. but in case u went to buy smthing from store u will be Afk so in that case u dont use Clickers which means u wont be banned
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