Code:
public void KOCounter(IBattleEntity target) { MagicAttackPacket m = new MagicAttackPacket(hero.IndexId); TargetPacket attack = new TargetPacket(m.Buffer); attack.TargetId = target.IndexId; attack.X = target.Location.X; attack.Y = target.Location.Y; attack.KOCount = hero.KOCounter; attack.TargetType = TargetType.Kill; Sender(attack); }
Code:
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