Code:
public void KOCounter(IBattleEntity target) {
MagicAttackPacket m = new MagicAttackPacket(hero.IndexId);
TargetPacket attack = new TargetPacket(m.Buffer);
attack.TargetId = target.IndexId;
attack.X = target.Location.X;
attack.Y = target.Location.Y;
attack.KOCount = hero.KOCounter;
attack.TargetType = TargetType.Kill;
Sender(attack);
}
Code:
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