Hello all i would like to make this command spawn monster to me
case "summon":
{
var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator();
varr.MoveNext();
int COunt = ServerBase.Kernel.GamePool.Count;
for (uint x = 0;
x < COunt;
x++)
{
if (x >= COunt) break;
Client.GameState pClient = (varr.Current as Client.GameState);
if (pClient.Entity.Name.ToLower().Contains(Data[1]))
{
pClient.Entity.Teleport(client.Entity.MapID, client.Entity.X, client.Entity.Y);
}
varr.MoveNext();
}
break;






