around like 1236
and thenQuote:
if (CurrentNPC == 11111)
{
SendPacket(General.MyPackets.NPCSay("Hello, intresed in getting reborned? After level 120, you can get reborned,and it cost you an celestial stone. But if you already are first reborned,it cost you an ExtemptionToken. Still intresed?"));
SendPacket(General.MyPackets.NPCLink("Yeah,first rebirth", 1));
SendPacket(General.MyPackets.NPCLink("Yeah,second rebirth", 8));
SendPacket(General.MyPackets.NPCLink("No thanks,not yet.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
around line 3124 i have
Quote:
if (CurrentNPC == 11111)
{
if (Control == 1)
{
SendPacket(General.MyPackets.NPCSay("Would you like to reborn?"));
if (MyChar.RBCount == 0 && MyChar.Level >= 120 || MyChar.Job == 135 && MyChar.Level >= 110)
SendPacket(General.MyPackets.NPCLink("Yes,first rebirth", 2));
if (MyChar.RBCount == 1 && MyChar.Level >= 120 || MyChar.Job == 135 && MyChar.Level >= 110)
SendPacket(General.MyPackets.NPCLink("Yeah,second rebirth", 8));
SendPacket(General.MyPackets.NPCLink("Let me think it over.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 2)
{
SendPacket(General.MyPackets.NPCSay("What would you like to get reborned into? Remember that your earlier skills don't save."));
SendPacket(General.MyPackets.NPCLink("Trojan", 3));
SendPacket(General.MyPackets.NPCLink("Warrior", 4));
SendPacket(General.MyPackets.NPCLink("Archer", 5));
SendPacket(General.MyPackets.NPCLink("Fire Taoist", 6));
SendPacket(General.MyPackets.NPCLink("WaterTaoist" , 7));
SendPacket(General.MyPackets.NPCLink("Let me think it over.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 3)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(11);
}
}
if (Control == 4)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(21);
}
}
if (Control == 5)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(41);
}
}
if (Control == 6)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(101);
}
}
if (Control == 7)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(131);
}
}
if (Control == 8)
{
SendPacket(General.MyPackets.NPCSay("What would you like to get second reborn into? Remember that your earlier skills don't save and it cost an ExemptionToken."));
SendPacket(General.MyPackets.NPCLink("Trojan", 9));
SendPacket(General.MyPackets.NPCLink("Warrior", 10));
SendPacket(General.MyPackets.NPCLink("Archer", 11));
SendPacket(General.MyPackets.NPCLink("Fire Taoist", 12));
SendPacket(General.MyPackets.NPCLink("WaterTaoist" , 13));
SendPacket(General.MyPackets.NPCLink("WaterTaoist" , 14));
SendPacket(General.MyPackets.NPCLink("Let me think it over.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 9)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(11);
}
if (Control == 10)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(21);
}
if (Control == 11)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(41);
}
if (Control == 12)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(101);
}
if (Control == 13)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(131);
}
}
the npc is sitting in tc but he wont talk...
he jstu stands there like a tard...
see anything wrong?






