Thread was closed, was too late, shame.
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Also, a dedicated server is essential. Servers running on home broadband connections simply don't have the upstream capability, not to mention most of those run behind routers which will crash and burn trying to cope with any reasonable amount of port forwarded connections.
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My host currently is on a home connection, and I've tested using the "Egyptian flooding method" which rapped about 400 players, or more, I don't quite remember, I did this for about one day, came on myself, and believe me, my net is AWFUL, yet I still stayed at my constant average of 50-400 ping, gg; of course after this day I reinforced my lovely ban.
Saint:
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If you're having less memory used in Java over a native language, you're doing something wrong.
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Qonquer:
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Oh yea, must be doing it wrong, our server doesnt work at all.
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Way to through a red herring, out in the open. He didn't say it doesn't work, or it works at all (Saint), he simply said, if your using less memory in a java-application than a native application, your doing something wrong in the native application, simple as that. I don't neccicarly agree with this, but at least don't resort to using logical fallacies.
(Not Qonquer, but worth replying to)
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Java is evolving really fast. IMO it is the language with the brightest future, because of cross-platform and being 100% free.
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In my opinion, cross-platform is overrated, but sure (I don't neccicarly fully agree with this post).