and in the Console I got those errors :
Code:
System.NullReferenceException: Object reference not set to an instance of an object. at Conquer_Online_Server.Client.GameState.Send(IPacket buffer) in C:\Users\Administrator\Desktop\BlooD-TP(S)\My Source\Client\GameState.cs:line 112 at Conquer_Online_Server.Network.PacketHandler.AppendConnect(Connect appendConnect, GameState client) in C:\Users\Administrator\Desktop\BlooD-TP(S)\My Source\Network\PacketHandler.cs:line 15023 at Conquer_Online_Server.Network.PacketHandler.Handle(Byte[] packet, GameState client) in C:\Users\Administrator\Desktop\BlooD-TP(S)\My Source\Network\PacketHandler.cs:line 1064 at Conquer_Online_Server.Client.GameState.Handle(Byte[] buffer) in C:\Users\Administrator\Desktop\BlooD-TP(S)\My Source\Client\GameState.cs:line 207 at Conquer_Online_Server.Program.GameServer_AnnounceReceive(Byte[] arg1, ISocketWrapper arg2) in C:\Users\Administrator\Desktop\BlooD-TP(S)\My Source\Program.cs:line 1465 at Conquer_Online_Server.Network.Sockets.AsyncSocket.AsyncReceive(IAsyncResult res) in C:\Users\Administrator\Desktop\BlooD-TP(S)\My Source\Network\Sockets\AsyncSocket.cs:line 89






