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AcidCO coming soon, be ready.

Discussion on AcidCO coming soon, be ready. within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #31
 
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Quote:
Originally Posted by ~Crystaline View Post
Piano exists on CO? How come
Piano does not exist in official CO, and never has.

Don't under-estimate ze Ultimation!
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Old   #32
 
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Originally Posted by _DreadNought_ View Post
Piano does not exist in official CO, and never has.

Don't under-estimate ze Ultimation!
Not like that is so hard to implement

A new map with a piano and then send some piano notes on movement xD
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Old   #33
 
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yea, what gets me is, people say **** like its not hard to implement. So why hasnt anyone done it?..
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Old   #34
 
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Originally Posted by Super Aids View Post
Teleport Commands > NPC IMO or an implementation of a Travel Window would be cool xD Shouldn't be too hard to make.
i played my fair share of mmorpg's and what i hate most about them is the travel distances, actually not the distance itself since it`s always irrelevant trees, grass and mobs, but the time it takes you to get from A to B. In conquer I never go in unhooked by chrome because i just can`t stand moving around it (and CO has a fairly small world) without the tele system.

Even with auto-path the time it takes to get from A to B is not eliminated (example Perfect World where I start autopath and i go watch TV).

What should be implemented in games is TELEPORTATION imo. I want that **** in real ******* life, why not give it to me in a ******* game?

Anyway, just browsed in this thread, will take it from page 1 and read it all shortly and see where the project stands. I like in that first video how the horses **** gifts.
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Old   #35
 
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HHHHHHHHHH ALL YAS BE RADY ACIDCO IS CAMING UPB EN VI AGYS WIL CAM BLAY!

Dread is a carrot HHHHH
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Old   #36
 
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Originally Posted by Ultimation View Post
yea, what gets me is, people say **** like its not hard to implement. So why hasnt anyone done it?..
Probably because everything you've posted has just been a waste of time? :P
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Old   #37
 
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meh.. i dont believe it is, its good to see what u can actually achieve with the engine.

anyway

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Old   #38
 
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Originally Posted by Ultimation View Post
yea, what gets me is, people say shit like its not hard to implement. So why hasnt anyone done it?..
Perhaps nobody has ever had a use of doing so?

Quote:
Originally Posted by Silent-Death View Post
i played my fair share of mmorpg's and what i hate most about them is the travel distances, actually not the distance itself since it`s always irrelevant trees, grass and mobs, but the time it takes you to get from A to B. In conquer I never go in unhooked by chrome because i just can`t stand moving around it (and CO has a fairly small world) without the tele system.

Even with auto-path the time it takes to get from A to B is not eliminated (example Perfect World where I start autopath and i go watch TV).

What should be implemented in games is TELEPORTATION imo. I want that shit in real fucking life, why not give it to me in a fucking game?

Anyway, just browsed in this thread, will take it from page 1 and read it all shortly and see where the project stands. I like in that first video how the horses shit gifts.
Like the teleportation system in PW, right? If so then I was thinking of implementing that in my server (Yes including such screen.)
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Old   #39
 
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Originally Posted by Super Aids View Post
Like the teleportation system in PW, right? If so then I was thinking of implementing that in my server (Yes including such screen.)
no, more like the teleportation system in conquer bots where you enter x y mapid and you get there, not just predefined locations.
A nice GUI version of it + a fast chat command syntax would be a great thing to have in a game imo.

Say i`m in game killing some mobs, and the walk to the first city is **** long. Now say i need to go upgrade my Attacking ***** (since that`s my main weapon). Instead of walking all the way to the npc and back, i could just set the current location as a teleportation point, go to the npc and just teleport back in the same place.

I think tq has such a thing with memory agate or whatever..
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Old   #40
 
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I will remember that when I implement it
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Old   #41
 
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Originally Posted by Ultimation View Post
dude do you actually listen to techno-carols? is that even a thing?
do one on this song
might be a big hit.

EDIT: if you can create a dance book for the gangnam style dance.. omfg! YES! DO THAT!
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Old   #42
 
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The ideas on these videos... priceless reminds me of **** WoW would do.
Looks awesome.
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Old   #43
 
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Originally Posted by Silent-Death View Post
dude do you actually listen to techno-carols? is that even a thing?
do one on this song

might be a big hit.

EDIT: if you can create a dance book for the gangnam style dance.. omfg! YES! DO THAT!
rofl.. u know the funny thing, i was going to hahah, dread wont let me :P
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Old   #44
 
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My thoughts on the gangnam style rubbish.

As for AcidCO:

Just going to give you guys an update on what's happening around here.

All the core features that we think are required have been coded(big task)
Ultimation's awesome friend "Zat" has designed us a website... which really is awesome.
We are holding a private beta test to test some of the stuff out at least by tomorrow... invite only. (so yes we're close)
I believe our GUI is well under way in creation.
I guess from here on out it's mostly Tournament coding, Hazzar!

Merry Christmas!
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Old   #45
 
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No Dread. I liked it when it had less than 1m views then it got viral and I started to hate it, but mostly do to that I am a kpop fan and listen to lots of kpop and that's how I got know it and then yet everyone seem to think they know kpop because they know Gangnam style...
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