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Local connection
Discussion on Local connection within the CO2 Private Server forum part of the Conquer Online 2 category.
12/07/2012, 12:36
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#1
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Local connection
Is there anyways to force a local connection?
I know that Conquer doesn't support 127.0.0.1 and such, hence why I ask.
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12/07/2012, 12:38
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#2
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Use the network address instead...
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12/07/2012, 13:01
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#3
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This can be closed.
Got it.
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12/07/2012, 22:25
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#4
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I have make multiple different solutions for it.
Here's the best on (in my opinion):
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12/08/2012, 00:27
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#5
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That requires work. It has to be with no work for the clients as it's for a proxy between the server and the client, but already got a solution lol.
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12/08/2012, 00:34
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#6
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Quote:
Originally Posted by Super Aids
That requires work. It has to be with no work for the clients as it's for a proxy between the server and the client, but already got a solution lol.
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I see. Normally, the proxy is hosted away from the client though. You don't give the proxy to the player. What is this regarding, exactly?
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12/08/2012, 01:09
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#7
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Quote:
Originally Posted by Fаng
I see. Normally, the proxy is hosted away from the client though. You don't give the proxy to the player. What is this regarding, exactly?
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Uhmm a proxy inbetween the client and server to handle a few custom packets and such.
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12/08/2012, 04:07
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#8
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Quote:
Originally Posted by Super Aids
Uhmm a proxy inbetween the client and server to handle a few custom packets and such.
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Hmm. You should look into using a hook for that. A proxy is more for network routing than changing packets at a static, client level.
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12/08/2012, 10:49
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#9
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It's not packets for handling at the client, but some different stuff ^_^
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12/08/2012, 20:18
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#10
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Quote:
Originally Posted by Super Aids
This can be closed.
Got it.
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#Closed as requested
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